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path: root/gfx/gl/sceneRenderer.cpp
Commit message (Expand)AuthorAge
* First cut of view scope shadow mapper viewDan Goodliffe2022-12-18
* Fix case of GetViewProjectionDan Goodliffe2022-12-11
* Support fall-back internal framebuffer formats, use smaller and/or standard f...Dan Goodliffe2022-12-08
* Disable depth test, remove unnecesary texture binds and clear for lighting passDan Goodliffe2022-12-06
* Increase gBuffer position data to 32bit and drop all the alpha channelsDan Goodliffe2022-12-06
* Explicit ShadowMapper size only, no defaultDan Goodliffe2022-12-04
* Generate and use a shadow mapDan Goodliffe2022-12-04
* Split SceneProvider outDan Goodliffe2022-11-27
* SceneRenderer is a graphics component, not a UI oneDan Goodliffe2022-11-27