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authorDan Goodliffe <dan@randomdan.homeip.net>2022-12-18 14:23:18 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-12-18 14:23:18 +0000
commit348a4cdc6ba1bbf43e1fd7c6217fd2b62a1d605c (patch)
treeb91093ac1ff3d6d1dedc768efcbe0555d8711cd8 /gfx/gl/sceneRenderer.cpp
parentHelper for midpoint of pair (diff)
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First cut of view scope shadow mapper view
Diffstat (limited to 'gfx/gl/sceneRenderer.cpp')
-rw-r--r--gfx/gl/sceneRenderer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/sceneRenderer.cpp b/gfx/gl/sceneRenderer.cpp
index b3f2c47..1d7507a 100644
--- a/gfx/gl/sceneRenderer.cpp
+++ b/gfx/gl/sceneRenderer.cpp
@@ -115,7 +115,7 @@ SceneRenderer::setDirectionalLight(
const glm::vec3 & colour, const glm::vec3 & direction, const SceneProvider & scene) const
{
if (colour.r > 0 || colour.g > 0 || colour.b > 0) {
- const auto lvp = shadowMapper.update(scene, direction);
+ const auto lvp = shadowMapper.update(scene, direction, camera);
glBindFramebuffer(GL_FRAMEBUFFER, gBuffer);
glViewport(0, 0, size.x, size.y);
dirLight.use();