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path: root/gfx/gl/billboardPainter.cpp
Commit message (Collapse)AuthorAge
* Replace gl_traits glTexParameter with glTexture::parameter DSA wrapperHEADmainDan Goodliffe2 days
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* Fix naming violations in MeshDan Goodliffe2 days
| | | | | They've existed and been annoying since the day I first created it from online examples.
* Don't create and then replace shadow and billboard texturesDan Goodliffe2 days
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* Update stencils and billboards less oftenDan Goodliffe6 days
| | | | | | | No need to update these every frame when little of nothing has changed. Instead, track the angle previously rendered and updated only when the new angle has diverged sufficiently from this. Larger updates update more frequently.
* Wrap up some low level texture operations in glTexture classDan Goodliffe7 days
| | | | Fixes previously hard coded billboard texture size.
* Support for the BillboardPainterDan Goodliffe9 days
Based on the ShadowStenciller, creates flattened images of a model for simplified mass use in a scene.