Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Simplify vector addition/subtraction with differnt types | Dan Goodliffe | 2024-02-24 |
* | Remove misleading power operator^ on vec2/3 | Dan Goodliffe | 2023-12-29 |
* | Remove weird operator! on vec2/3 | Dan Goodliffe | 2023-12-29 |
* | Model positions as integers | Dan Goodliffe | 2023-11-25 |
* | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
* | Make Camera members private with accessors and helpful setters | Dan Goodliffe | 2022-12-12 |
* | Swap y,z axis | Dan Goodliffe | 2021-11-16 |
* | Introduce the Train concept as a literal collection of rail vehicles | Dan Goodliffe | 2021-03-06 |
* | Simplify a lot of code with sincosf | Dan Goodliffe | 2021-03-03 |
* | Replace Transform with Location | Dan Goodliffe | 2021-03-03 |
* | Zoom the ISO mode follow camera out a bit | Dan Goodliffe | 2021-02-22 |
* | Pass linters | Dan Goodliffe | 2021-02-20 |
* | Mesh split, bogeys follow rails. | Dan Goodliffe | 2021-02-19 |
* | Disconnect camera control from shader | Dan Goodliffe | 2021-02-17 |
* | Add a camera controller that follows vehicles | Dan Goodliffe | 2021-02-16 |