| Commit message (Collapse) | Author | Age |
| |
|
| |
|
|
|
|
| |
Currently makes wild assumptions about vertices and doesn't actually populate the texture, it's just grey
|
|
|
|
| |
Useful for render tests so everything looks sane
|
| |
|
|
|
|
| |
Adjusts bogie position to appear correct according to wheelBase
|
| |
|
| |
|
| |
|
|
|
|
|
| |
Lots of hard coding, buggy in places, far from great, but the basics
work.
|
| |
|
| |
|
|
|
|
| |
Needs a tidy-up
|
| |
|
|
|
|
| |
Always sets the target unit before binding, allows specifying the unit
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
Returns a collection of links/nodes without adding them to the network, suitable for displaying in the UI
during a design/build process
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
something
|