| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Templated BufferedLocation and single buffer storage for RVC locations | Dan Goodliffe | 2023-05-06 |
| * | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
| * | Handle rendering of RailVehicles through RailVehicleClass instancing | Dan Goodliffe | 2023-04-23 |
| * | Default RailVehicle bogie positions according to class wheelBase | Dan Goodliffe | 2023-03-04 |
| * | RailVehicleClass now renders bogie shadows as well as body | Dan Goodliffe | 2023-03-04 |
| * | Initial commit of the shadow map generator and shadows render interface | Dan Goodliffe | 2022-12-03 |
| * | Rename Shader to SceneShader | Dan Goodliffe | 2022-11-03 |
| * | Rename shadowing variable | Dan Goodliffe | 2022-10-22 |
| * | We know the last param is distance now | Dan Goodliffe | 2022-01-16 |
| * | Encapsulate Ray | Dan Goodliffe | 2022-01-02 |
| * | Initial implementation for being able to click in the main window to select s... | Dan Goodliffe | 2021-12-28 |
| * | Swap y,z axis | Dan Goodliffe | 2021-11-16 |
| * | Carve up the mess in game/vehicles | Dan Goodliffe | 2021-03-06 |
