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authorDan Goodliffe <dan@randomdan.homeip.net>2023-03-04 15:26:35 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-03-04 15:26:35 +0000
commit74b86470aec99b87a1f3545b7d3799dbf0c1e90c (patch)
tree368a0473ef2f735444f27a0d7088a22e231dd085 /game/vehicles/railVehicle.cpp
parentDynamicPoint shadow render now supports updating the position without calling... (diff)
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RailVehicleClass now renders bogie shadows as well as body
Diffstat (limited to 'game/vehicles/railVehicle.cpp')
-rw-r--r--game/vehicles/railVehicle.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/vehicles/railVehicle.cpp b/game/vehicles/railVehicle.cpp
index bcde68f..cbe36a6 100644
--- a/game/vehicles/railVehicle.cpp
+++ b/game/vehicles/railVehicle.cpp
@@ -20,7 +20,7 @@ RailVehicle::render(const SceneShader & shader) const
void
RailVehicle::shadows(const ShadowMapper & shadowMapper) const
{
- rvClass->shadows(shadowMapper, location);
+ rvClass->shadows(shadowMapper, location, bogies);
}
void