summaryrefslogtreecommitdiff
path: root/game/terrain.cpp
Commit message (Expand)AuthorAge
* Replace Transform with LocationDan Goodliffe2021-03-03
* Pass lintersDan Goodliffe2021-02-20
* Custom land and water shadersDan Goodliffe2021-02-20
* Create smoother terrainDan Goodliffe2021-02-20
* Split landmass and water texturesDan Goodliffe2021-02-17
* Split landmass and water meshesDan Goodliffe2021-02-17
* Don't keep the terrain vertex and index vectorsDan Goodliffe2021-02-17
* Create terrain as collection of meshesDan Goodliffe2021-02-04
* Restructure to allow a resource path and testingDan Goodliffe2021-02-04
* Basic support for loading a heightmap from an imageDan Goodliffe2021-01-28
* Split common terrain code outDan Goodliffe2021-01-28
* Generate some random terrain with a water layerDan Goodliffe2021-01-26
* Use vector sizes when passing terrain to openglDan Goodliffe2021-01-26
* Generate some basic flat terrainDan Goodliffe2021-01-25