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path: root/game/scenary/foliage.h
Commit message (Collapse)AuthorAge
* Add a foliage vertex array for just the location dataDan Goodliffe2024-08-26
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* Update asset stencils from shadow mapperDan Goodliffe2024-08-18
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* Initial commit of basic shadow depth map creationDan Goodliffe2024-08-10
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* Apply StdTypeDefs for TextureDan Goodliffe2024-08-10
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* We only need 3x3 matrix for model rotation specDan Goodliffe2024-01-13
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* Model positions as integersDan Goodliffe2023-11-25
| | | | | Introduces test failure in arcs due to rounding, but I don't want to create a complicated fix as link positions are still floats and hopefully that'll go away... somehow
* Send position and rotation matrix to GPU separatelyDan Goodliffe2023-11-13
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* Switch to render trees in bulk through foliage asset renderingDan Goodliffe2023-04-20
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* Add missing forward declarationDan Goodliffe2023-04-13
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* Add the plant/foliage game item conceptsDan Goodliffe2023-04-10