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authorDan Goodliffe <dan@randomdan.homeip.net>2024-08-18 16:14:29 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2024-08-18 18:00:06 +0100
commit172beac34e82c86f8c16b8a1be5fca9d7ccfc0d1 (patch)
tree22607b9012b8140e6f80fad39f49d899ef12908c /game/scenary/foliage.h
parentAdd updateStencil to Renderable interface (diff)
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Update asset stencils from shadow mapper
Diffstat (limited to 'game/scenary/foliage.h')
-rw-r--r--game/scenary/foliage.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/game/scenary/foliage.h b/game/scenary/foliage.h
index 5367d44..fa6c63b 100644
--- a/game/scenary/foliage.h
+++ b/game/scenary/foliage.h
@@ -20,6 +20,7 @@ public:
mutable InstanceVertices<LocationVertex> instances;
void render(const SceneShader &) const override;
void shadows(const ShadowMapper &) const override;
+ void updateStencil(const ShadowStenciller &) const override;
glTexture shadowStencil = ShadowStenciller::createStencilTexture(256, 256);
protected: