Commit message (Collapse) | Author | Age | |
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* | Update asset stencils from shadow mapper | Dan Goodliffe | 2024-08-18 |
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* | Initial commit of basic shadow depth map creation | Dan Goodliffe | 2024-08-10 |
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* | Apply StdTypeDefs for Texture | Dan Goodliffe | 2024-08-10 |
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* | We only need 3x3 matrix for model rotation spec | Dan Goodliffe | 2024-01-13 |
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* | Model positions as integers | Dan Goodliffe | 2023-11-25 |
| | | | | | Introduces test failure in arcs due to rounding, but I don't want to create a complicated fix as link positions are still floats and hopefully that'll go away... somehow | ||
* | Send position and rotation matrix to GPU separately | Dan Goodliffe | 2023-11-13 |
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* | Switch to render trees in bulk through foliage asset rendering | Dan Goodliffe | 2023-04-20 |
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* | Add missing forward declaration | Dan Goodliffe | 2023-04-13 |
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* | Add the plant/foliage game item concepts | Dan Goodliffe | 2023-04-10 |