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I Like Trains
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The I Like Trains game
Dan Goodliffe
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game
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network
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rail.h
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Author
Age
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Add addStright to Network which looks up StraightLink in the network type
Dan Goodliffe
2022-10-08
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Replace include guard macros with pragma once
Dan Goodliffe
2022-01-02
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Move TickDuration to its own files
Dan Goodliffe
2021-12-13
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Add generic middle classes LinkStraight and LinkCurve
Dan Goodliffe
2021-03-13
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Push more RailLinks logic down into NetworkOf
Dan Goodliffe
2021-03-10
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Add some more helpers to Network
Dan Goodliffe
2021-03-10
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Vertices and indices vectors not required once mesh is created
Dan Goodliffe
2021-03-10
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Push RailLinks functionality into new base classes Network and NetworkOf<>
Dan Goodliffe
2021-03-10
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Add findNodeAt to locate a node instance by position
Dan Goodliffe
2021-03-10
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Replace Transform with Location
Dan Goodliffe
2021-03-03
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Simpler, unbinds the transformation matrices for location, now done just in the shader.
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Add meandering support
Dan Goodliffe
2021-02-22
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Add rail links between existing nodes and arbitrary points
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Code tidy-up
Dan Goodliffe
2021-02-14
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Support getting the position at a point along a link
Dan Goodliffe
2021-02-14
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Keep radius and arc as part of rail curve
Dan Goodliffe
2021-02-14
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Fixes order of mesh points oo fix culling
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Join links in rail graph
Dan Goodliffe
2021-02-14
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Single function for generating the rail link mesh
Dan Goodliffe
2021-02-07
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Factor a lot of maths and stuff into utility
Dan Goodliffe
2021-02-07
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Links have length, ends have entry direction
Dan Goodliffe
2021-02-07
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Initial commit adding curved rail pieces
Dan Goodliffe
2021-02-05
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Initial commit generating some basic rail network
Dan Goodliffe
2021-02-05