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I Like Trains
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terrain-deform-2
The I Like Trains game
Dan Goodliffe
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assetFactory
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modelFactoryMesh.h
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Author
Age
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Remove more use of legacy types from asset factory
Dan Goodliffe
2024-01-01
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Merge branch 'ints' into terrain
Dan Goodliffe
2023-11-26
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WIP typedefing just about everything else
Dan Goodliffe
2023-11-09
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Move OpenMesh/GLM compatibility structs to common place
Dan Goodliffe
2023-10-27
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Swap GLEW for more modern glad
Dan Goodliffe
2023-05-28
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Allow setting a flag to say (vertex) normals have been provided
Dan Goodliffe
2023-04-25
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Use texture atlas for asset factory
Dan Goodliffe
2023-04-13
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Remember the name of the adjacent face of each halfedge of each named face
Dan Goodliffe
2023-04-08
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Use halfedge for texture coordinates
Dan Goodliffe
2023-03-18
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Support creating a super texture from fragments
Dan Goodliffe
2023-03-14
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Swap messy glmvec wrapper for OpenMesh Point/Normal with real glm::vec and a ...
Dan Goodliffe
2023-03-10
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Make add_namedFace a thin template wrapper
Dan Goodliffe
2023-03-09
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Parse colour values as they're read
Dan Goodliffe
2023-03-02
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Add face name property and wrapper to add a named face
Dan Goodliffe
2023-02-25
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Support for recursive colouring of asset factory faces
Dan Goodliffe
2023-02-24
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Refactor so ModelFactoryMesh can define the smooth property on faces
Dan Goodliffe
2023-02-16