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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 19:48:53 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 19:48:53 +0000 |
commit | 0a0f40c7ef055b39b061072299326a786ca0be7b (patch) | |
tree | 71b084064f9f6af86e0273cfcd1edf355d5954d6 /assetFactory/modelFactoryMesh.h | |
parent | nodiscard in Asset factory mutation (diff) | |
download | ilt-0a0f40c7ef055b39b061072299326a786ca0be7b.tar.bz2 ilt-0a0f40c7ef055b39b061072299326a786ca0be7b.tar.xz ilt-0a0f40c7ef055b39b061072299326a786ca0be7b.zip |
Remove more use of legacy types from asset factory
Diffstat (limited to 'assetFactory/modelFactoryMesh.h')
-rw-r--r-- | assetFactory/modelFactoryMesh.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/assetFactory/modelFactoryMesh.h b/assetFactory/modelFactoryMesh.h index 06fd7b8..299986e 100644 --- a/assetFactory/modelFactoryMesh.h +++ b/assetFactory/modelFactoryMesh.h @@ -14,7 +14,7 @@ struct ModelFactoryTraits : public OpenMesh::DefaultTraits { EdgeAttributes(OpenMesh::Attributes::Status); VertexAttributes(OpenMesh::Attributes::Normal | OpenMesh::Attributes::Status); HalfedgeAttributes(OpenMesh::Attributes::TexCoord2D); - using Point = Position3D; + using Point = RelativePosition3D; using Normal = Normal3D; using Color = RGBA; using TexCoord2D = TextureRelCoord; |