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path: root/assetFactory/factoryMesh.cpp
Commit message (Expand)AuthorAge
* Use halfedge for texture coordinatesDan Goodliffe2023-03-18
* Use indices instead of triangulationDan Goodliffe2023-03-18
* Support creating a super texture from fragmentsDan Goodliffe2023-03-14
* Refactor of asset factory to address mutation/face controller logicDan Goodliffe2023-03-09
* Support for recursive colouring of asset factory facesDan Goodliffe2023-02-24
* Implement loading asset, mesh and face definitionsDan Goodliffe2023-02-22
* Add support for smooth facesDan Goodliffe2023-02-16
* Refactor so ModelFactoryMesh can define the smooth property on facesDan Goodliffe2023-02-16
* First cut of the model factory and the hardcoded Brush 47 modelDan Goodliffe2023-02-15