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authorDan Goodliffe <dan@randomdan.homeip.net>2023-02-16 23:54:22 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-02-16 23:54:22 +0000
commitc22c676dfee583bd48e1f962378f580f8310838b (patch)
treea060664c21934da0c54d54ac42f0a5ded5813498 /assetFactory/factoryMesh.cpp
parentFirst cut of the model factory and the hardcoded Brush 47 model (diff)
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Refactor so ModelFactoryMesh can define the smooth property on faces
Diffstat (limited to 'assetFactory/factoryMesh.cpp')
-rw-r--r--assetFactory/factoryMesh.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/assetFactory/factoryMesh.cpp b/assetFactory/factoryMesh.cpp
index 1b89d14..9d30ac9 100644
--- a/assetFactory/factoryMesh.cpp
+++ b/assetFactory/factoryMesh.cpp
@@ -1,7 +1,7 @@
#include "factoryMesh.h"
-#include "assetFactoryConfig.h"
#include "collections.hpp"
#include "gfx/models/vertex.hpp"
+#include "modelFactoryMesh.h"
#include <glm/ext/matrix_transform.hpp>
Mesh::Ptr