Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Remove more use of legacy types from asset factory | Dan Goodliffe | 2024-01-01 |
* | Remove misleading power operator^ on vec2/3 | Dan Goodliffe | 2023-12-29 |
* | WIP typedefing all the things - sources | Dan Goodliffe | 2023-11-09 |
* | Swap messy glmvec wrapper for OpenMesh Point/Normal with real glm::vec and a ... | Dan Goodliffe | 2023-03-10 |
* | Rewrite asset factory cylinder generator | Dan Goodliffe | 2023-03-09 |
* | Make add_namedFace a thin template wrapper | Dan Goodliffe | 2023-03-09 |
* | Refactor of asset factory to address mutation/face controller logic | Dan Goodliffe | 2023-03-09 |
* | Primitives add named faces | Dan Goodliffe | 2023-02-25 |
* | Add support for smooth faces | Dan Goodliffe | 2023-02-16 |
* | Refactor so ModelFactoryMesh can define the smooth property on faces | Dan Goodliffe | 2023-02-16 |
* | First cut of the model factory and the hardcoded Brush 47 model | Dan Goodliffe | 2023-02-15 |