Commit message (Expand) | Author | Age | ||
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... | ||||
* | Split physical objects from renderable ones | Dan Goodliffe | 2021-01-25 | |
* | Basic key controls to move the camera around | Dan Goodliffe | 2021-01-25 | |
* | Remove the weird view/model/camera connectedness | Dan Goodliffe | 2021-01-24 | |
* | Big tidy up of shader wrapper | Dan Goodliffe | 2021-01-24 | |
* | Allow physical objects to share meshes and textures | Dan Goodliffe | 2021-01-23 | |
* | Add a basic cache template | Dan Goodliffe | 2021-01-23 | |
* | Add basic work and worker thread pool | Dan Goodliffe | 2021-01-19 | |
* | Factor to support worlds, objects, windows etc | Dan Goodliffe | 2021-01-18 | |
* | Helpers can be static | Dan Goodliffe | 2021-01-17 | |
* | Split window and display (application) classes | Dan Goodliffe | 2021-01-17 | |
* | Big reshuffle | Dan Goodliffe | 2021-01-17 | |
* | First cut modernizing and sanitizing | Dan Goodliffe | 2021-01-17 | |
* | Initial commit | Dan Goodliffe | 2021-01-16 |