| Commit message (Collapse) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | Component position mouse click check should only match mouse button events | Dan Goodliffe | 2021-12-22 | |
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| * | RAII for glVertex and glBuffer | Dan Goodliffe | 2021-12-22 | |
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| * | Initial commit with some basic UI | Dan Goodliffe | 2021-12-22 | |
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| * | Window handles UIComponent rendering | Dan Goodliffe | 2021-12-18 | |
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| * | Need a way to select the UI shader | Dan Goodliffe | 2021-12-18 | |
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| * | Simpler testing rule | Dan Goodliffe | 2021-12-18 | |
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| * | Profile build should be lto too | Dan Goodliffe | 2021-12-18 | |
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| * | Push uiShader into the window class | Dan Goodliffe | 2021-12-18 | |
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| * | Single glContext shared between windows | Dan Goodliffe | 2021-12-14 | |
| | | | | | Created by the first window, includes simplified refresh/render for single control point | |||
| * | Refactor to start splitting out UI components | Dan Goodliffe | 2021-12-13 | |
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| * | Move TickDuration to its own files | Dan Goodliffe | 2021-12-13 | |
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| * | Introduce the UI shader | Dan Goodliffe | 2021-12-12 | |
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| * | Move program handle to its own files | Dan Goodliffe | 2021-12-12 | |
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| * | Split 3D specifics of programs out of a base class | Dan Goodliffe | 2021-12-12 | |
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| * | Move GL shared source into it's own class/file | Dan Goodliffe | 2021-12-12 | |
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| * | Move generic constexpr_strlen to lib | Dan Goodliffe | 2021-12-12 | |
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| * | glm::value_ptr is neater | Dan Goodliffe | 2021-12-12 | |
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| * | Refactor wrapped_ptr to include destory function as template param, and ↵ | Dan Goodliffe | 2021-12-04 | |
| | | | | | possibly constructor function | |||
| * | GCC 11 now default | Dan Goodliffe | 2021-12-04 | |
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| * | Fix up all remaining warnings | Dan Goodliffe | 2021-11-28 | |
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| * | No global static for factory map | Dan Goodliffe | 2021-11-28 | |
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| * | Fix up lots of static analyzer warnings | Dan Goodliffe | 2021-11-27 | |
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| * | Enable all Jason Turner recommended warnings | Dan Goodliffe | 2021-11-26 | |
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| * | Don't run the app by default | Dan Goodliffe | 2021-11-26 | |
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| * | Don't build the application into the library | Dan Goodliffe | 2021-11-26 | |
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| * | Compile generated/external code as release | Dan Goodliffe | 2021-11-26 | |
| | | | | | Moves stb stuff to .c then all .ll and .c built release mode, neatly disables all the warnings | |||
| * | Include stb directly | Dan Goodliffe | 2021-11-25 | |
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| * | Always build ilt library shared | Dan Goodliffe | 2021-11-25 | |
| | | | | | It will contain everything, the exe will be just a stub/wrapper | |||
| * | Add slope colouring to terrain shader | Dan Goodliffe | 2021-11-25 | |
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| * | Transform obj to ILT was a static mat4 | Dan Goodliffe | 2021-11-16 | |
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| * | Swap y,z axis | Dan Goodliffe | 2021-11-16 | |
| | | | | | This was a pain... but all the coords make much more sense now and a lot of mystery negation has disappeared. | |||
| * | Don't write null value for pointers | Dan Goodliffe | 2021-11-07 | |
| | | | | | Null is a sensible default which can't be defaulted to anything else sane | |||
| * | Implement writing shared objects with @id | Dan Goodliffe | 2021-11-07 | |
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| * | Import setValue, silence clang warning | Dan Goodliffe | 2021-11-07 | |
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| * | Update tests to coverage encoding strings | Dan Goodliffe | 2021-11-07 | |
| | | | | | Fixes char (byte) type lookup. | |||
| * | Initial commit where writing objects back out to JSON | Dan Goodliffe | 2021-11-07 | |
| | | | | | It's not perfect, writes explicit nulls, doesn't do shared @id | |||
| * | Fixup clang, cppcheck and iwyu warnings | Dan Goodliffe | 2021-11-07 | |
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| * | Pass new values more efficiently | Dan Goodliffe | 2021-11-07 | |
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| * | Error on bad cast of referenced object | Dan Goodliffe | 2021-11-07 | |
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| * | Name, rather than number, shared_ptr tests | Dan Goodliffe | 2021-11-07 | |
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| * | Test case for named type not existing | Dan Goodliffe | 2021-11-07 | |
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| * | Standard wrapper in failure cases | Dan Goodliffe | 2021-11-07 | |
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| * | Error on bad cast of named type | Dan Goodliffe | 2021-11-07 | |
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| * | Common implementation for shared and unique pointers | Dan Goodliffe | 2021-11-07 | |
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| * | Lots of test cases, few minor fixes | Dan Goodliffe | 2021-11-07 | |
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| * | Fix the fact I've been spelling persistence wrong this whole time | Dan Goodliffe | 2021-11-07 | |
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| * | Implement shared_ptr support | Dan Goodliffe | 2021-11-07 | |
| | | | | | Uses somewhat dirty global map for keeping shared_ptr objects by key, needs fix | |||
| * | Extend factory map to include make_shared | Dan Goodliffe | 2021-11-07 | |
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| * | Automatic type registration | Dan Goodliffe | 2021-11-07 | |
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| * | Fix dependent name lookup | Dan Goodliffe | 2021-11-07 | |
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