| Commit message (Collapse) | Author | Age |
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Acts as a base class for persistence parser, encompasses the parse stack and manages shared objects
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Inferred based on whether the pointer is copyable or not.
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Fixes up some error handling in colour parser.
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Updates colours in sample model.
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Test output images now identical
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members for persistence
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Requires temporary change to the fragment shader to hardcode some visible colour to the model
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Includes a templated subclass to allow size to be specified in a test fixture
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Note: we don't yet optimise the use of the shadow map texture, each still renders into its own corner
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