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Commit message (Expand)AuthorAge
* Fix operator precedence warningresviewerDan Goodliffe3 days
* Add boost_program_options for command line parsingDan Goodliffe3 days
* Reasonably function asset viewing functionalityDan Goodliffe3 days
* Remove GameMainWindow empty destructor and special membersDan Goodliffe5 days
* Create Windows with a size objectDan Goodliffe5 days
* Create WindowContent with a size objectDan Goodliffe5 days
* Update the SceneShader's view port on sceneRenderer resizeDan Goodliffe5 days
* Add Asset interface to create an arbitrarily placed instanceDan Goodliffe5 days
* More uniform/flexible window constructorsDan Goodliffe6 days
* Default environment direction light shines down, not upDan Goodliffe6 days
* Basically empty ResViewer applicationDan Goodliffe6 days
* Drop WindowContent::render constDan Goodliffe6 days
* Merge branch 'openmesh-11'Dan Goodliffe8 days
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| * Replace call to calc_vertex_normal_correctDan Goodliffe8 days
| * Add OpenMesh/range helpers which support OpenMesh11Dan Goodliffe8 days
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* Merge branch 'imgui'HEADmainDan Goodliffe10 days
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| * Remove the old unused network.png iconDan Goodliffe10 days
| * Use new SVG icons on main toolbarDan Goodliffe12 days
| * Add SvgIcon classDan Goodliffe12 days
| * Add lunasvg (and plutovg)Dan Goodliffe13 days
| * Remove explicit library referring to imguisdl2Dan Goodliffe13 days
| * Auto resize windows to contentDan Goodliffe2025-03-29
| * Add basic instructions to query toolDan Goodliffe2025-03-29
| * Support capturing and reacting to ImGui window closureDan Goodliffe2025-03-20
| * Remove unrequired UIShaderDan Goodliffe2025-03-19
| * Remove lots of stuff not required or superseded with ImGui useDan Goodliffe2025-03-19
| * Replace basic query tool with a ImGui versionDan Goodliffe2025-03-19
| * Replace basic rail builder UI with a ImGui versionDan Goodliffe2025-03-19
| * Add operator to get ImTextureID from an IconDan Goodliffe2025-03-15
| * Tidy glArrays, fixes warningsDan Goodliffe2025-03-15
| * Add ImGui wrappers for creating a toolbar docked to a viewport edgeDan Goodliffe2025-03-15
| * Wrap imgui_intenal if requestedDan Goodliffe2025-03-15
| * Update ImGui to latestDan Goodliffe2025-03-15
* | Merge remote-tracking branch 'origin/ptrs'Dan Goodliffe2025-03-28
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| * | Fix check for bulk removalDan Goodliffe2025-03-28
| * | Expose size of each container by typeDan Goodliffe2025-03-28
| * | Add standard special membersDan Goodliffe2025-03-28
| * | Fix up removeAll and test with more complex hierarchyDan Goodliffe2025-03-27
| * | applyToOthersType allows passing any params in, not just a TDan Goodliffe2025-03-27
| * | Fix lookup idx for otherObjects suitable for TDan Goodliffe2025-03-25
| * | Use is_base_of_v instead of is_convertible_v to choose OtherObjectsDan Goodliffe2025-03-24
| * | Add Renderable typed collection to GameState worldObjectsDan Goodliffe2025-03-23
| * | Support using typed collections for subclass filteringDan Goodliffe2025-03-23
| * | Use typed collections for apply/applyOneDan Goodliffe2025-03-23
| * | Use otherObjects where possible for findDan Goodliffe2025-03-23
| * | Other objects support in removeAll/clearDan Goodliffe2025-03-23
| * | Other objects support in operator=Dan Goodliffe2025-03-23
| * | Populate typed collection of pointersDan Goodliffe2025-03-23
| * | Make Collections::objects protected, extend interfaceDan Goodliffe2025-03-22
| * | Invert how shared/unique is specified for CollectionDan Goodliffe2025-03-22