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| * Helper to declare and add OpenMesh property declarativelyDan Goodliffe2025-01-05
| * Fix curve walk edge case where the curve legitimately returns to the previous...Dan Goodliffe2025-01-02
| * Return angle of intersection of arc with lineDan Goodliffe2025-01-01
| * Walk terrain along a curve - edge cases existDan Goodliffe2025-01-01
| * Add ArcSegmentDan Goodliffe2024-12-31
| * Pass lots more information during GeoData::walkDan Goodliffe2024-12-30
| * Fix naming style of getSurfaceDan Goodliffe2024-12-30
| * Update rails render for being atop a surfaceDan Goodliffe2024-12-24
| * Enable min mipmap on network textureDan Goodliffe2024-12-24
| * Fix calculations for sleeper texture coordsDan Goodliffe2024-12-24
| * Generate mipmaps if min/mag filter settings use themDan Goodliffe2024-12-24
| * Set surface from all triangles, not just the firstDan Goodliffe2024-12-23
| * Copy properties when split faces and edgesDan Goodliffe2024-12-23
| * Use correct triangle when creating surface boundary endsDan Goodliffe2024-12-23
| * Set terrain heights when creating new network linksDan Goodliffe2024-12-22
| * Expose network base width and surfaceDan Goodliffe2024-12-22
| * SetHeightOptions surface changed to defaulted pointerDan Goodliffe2024-12-22
| * Update terrain meshes as requiredDan Goodliffe2024-12-22
| * Store a generation number for GeoDataDan Goodliffe2024-12-22
| * Adjust track height to blend into terrainDan Goodliffe2024-12-21
| * Expose network link interface to define a base area of the linkDan Goodliffe2024-12-21
| * Set height when reusing vertices during setHeightsDan Goodliffe2024-12-21
| * Fix calculating radius and length of curved linksDan Goodliffe2024-12-21
| * Give UI builders an interface that can be programmatically calledDan Goodliffe2024-12-18
| * Add sanity checking logic to GeoDataDan Goodliffe2024-12-18
| * Midpoint for integral vectorsDan Goodliffe2024-12-18
| * Don't cut internal boundariesDan Goodliffe2024-12-18
| * Don't make arbitrary changes to mesh for triangle boundariesDan Goodliffe2024-12-18
| * Don't make arbitrary changes to mesh for triangle cornersDan Goodliffe2024-12-18
| * 2D vector_normal to work on any arithmeticDan Goodliffe2024-12-18
| * Reuse close edges when adding new vertices for surfaceDan Goodliffe2024-12-15
| * Triangle height supportDan Goodliffe2024-12-15
| * 2D triangle area supportDan Goodliffe2024-12-15
| * vector difference works with floating pointDan Goodliffe2024-12-15
| * Psycho-rebased branch terrain-for-networks on top of mainDan Goodliffe2024-12-01
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| * Remove extrusion extents that rounded to the same vertexDan Goodliffe2024-11-03
| * Throw if input stream not in good state reading JSONDan Goodliffe2024-11-03
| * Reuse close vertices when deforming terrainDan Goodliffe2024-11-03
| * Fix pruning of link historyDan Goodliffe2024-10-31
| * Extract const for link history lengthDan Goodliffe2024-10-31
| * Extract consts and fix acceleration/decelartions ratesDan Goodliffe2024-10-31
| * Fix train/vehicle constructors to take const linksDan Goodliffe2024-10-31
| * Fix GenDef for networks, should be globalsDan Goodliffe2024-10-30
| * Update CLOG to be implemented as a functionDan Goodliffe2024-10-29
| * Update operator<< for collections to work with rangesDan Goodliffe2024-10-29
* | Merge branch 'terrain-deform-2'Dan Goodliffe2024-12-01
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| * | Move GeoData::Triangle to global libDan Goodliffe2024-12-01
| * | Remove GeoData::difference for points, use global versionDan Goodliffe2024-12-01
| * | Constrained Arithmatic type conceptDan Goodliffe2024-11-29
| * | Update new/moved vertex normalsDan Goodliffe2024-11-27