diff options
Diffstat (limited to 'ui/gameMainWindow.h')
-rw-r--r-- | ui/gameMainWindow.h | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/ui/gameMainWindow.h b/ui/gameMainWindow.h index fcbd135..71b6314 100644 --- a/ui/gameMainWindow.h +++ b/ui/gameMainWindow.h @@ -3,22 +3,19 @@ #include "chronology.h" #include "gfx/gl/sceneRenderer.h" #include "windowContent.h" -#include <cstddef> class GameMainWindow : public WindowContent, SceneRenderer, public SceneProvider { public: - GameMainWindow(size_t w, size_t h); - ~GameMainWindow() override; - - NO_MOVE(GameMainWindow); - NO_COPY(GameMainWindow); + GameMainWindow(ScreenAbsCoord size); void tick(TickDuration) override; - void render() const override; + void render() override; private: - void content(const SceneShader &) const override; + bool handleInput(const SDL_Event &) override; + + void content(const SceneShader &, const Frustum &) const override; void environment(const SceneShader &, const SceneRenderer &) const override; void lights(const SceneShader &) const override; - void shadows(const ShadowMapper &) const override; + void shadows(const ShadowMapper &, const Frustum &) const override; }; |