diff options
Diffstat (limited to 'ui/gameMainWindow.cpp')
-rw-r--r-- | ui/gameMainWindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp index c53300b..3d16fdf 100644 --- a/ui/gameMainWindow.cpp +++ b/ui/gameMainWindow.cpp @@ -54,7 +54,7 @@ GameMainWindow::render() const } void -GameMainWindow::content(const SceneShader & shader) const +GameMainWindow::content(const SceneShader & shader, const Camera &) const { for (const auto & [id, asset] : gameState->assets) { if (const auto r = std::dynamic_pointer_cast<const Renderable>(asset)) { |