diff options
Diffstat (limited to 'lib/triangle.h')
-rw-r--r-- | lib/triangle.h | 156 |
1 files changed, 156 insertions, 0 deletions
diff --git a/lib/triangle.h b/lib/triangle.h new file mode 100644 index 0000000..abd697c --- /dev/null +++ b/lib/triangle.h @@ -0,0 +1,156 @@ +#pragma once + +#include "config/types.h" +#include "maths.h" +#include <glm/glm.hpp> + +template<glm::length_t Dim, Arithmetic T, glm::qualifier Q = glm::defaultp> +struct Triangle : public glm::vec<3, glm::vec<Dim, T, Q>> { + using Point = glm::vec<Dim, T, Q>; + using Base = glm::vec<3, glm::vec<Dim, T, Q>>; + using Base::Base; + + [[nodiscard]] constexpr Point + operator*(BaryPosition bari) const + { + return p(0) + (sideDifference(1) * bari.x) + (sideDifference(2) * bari.y); + } + + [[nodiscard]] constexpr Point + centroid() const + { + return [this]<glm::length_t... Axis>(std::integer_sequence<glm::length_t, Axis...>) { + return Point {(p(0)[Axis] + p(1)[Axis] + p(2)[Axis]) / 3 ...}; + }(std::make_integer_sequence<glm::length_t, Dim>()); + } + + [[nodiscard]] constexpr auto + area() const + requires(Dim == 3) + { + return glm::length(crossProduct(sideDifference(1), sideDifference(2))) / T {2}; + } + + [[nodiscard]] constexpr auto + area() const + requires(Dim == 2) + { + return std::abs((sideDifference(1).x * sideDifference(2).y) - (sideDifference(2).x * sideDifference(1).y)) / 2; + } + + [[nodiscard]] constexpr Normal3D + normal() const + requires(Dim == 3) + { + return crossProduct(sideDifference(1), sideDifference(2)); + } + + [[nodiscard]] constexpr auto + height() + { + return (area() * 2) / ::distance(p(0), p(1)); + } + + [[nodiscard]] constexpr Normal3D + nnormal() const + requires(Dim == 3) + { + return glm::normalize(normal()); + } + + [[nodiscard]] constexpr auto + sideDifference(glm::length_t side) const + { + return difference(p(side), p(0)); + } + + [[nodiscard]] constexpr auto + calcSideDifference(glm::length_t side) const + { + return calcDifference(p(side), p(0)); + } + + [[nodiscard]] constexpr auto + angle(glm::length_t corner) const + { + return Arc {P(corner), P(corner + 2), P(corner + 1)}.length(); + } + + template<glm::length_t D = Dim> + [[nodiscard]] constexpr auto + angleAt(const glm::vec<D, T, Q> pos) const + requires(D <= Dim) + { + for (glm::length_t i {}; i < 3; ++i) { + if (glm::vec<D, T, Q> {p(i)} == pos) { + return angle(i); + } + } + return 0.F; + } + + [[nodiscard]] constexpr auto + isUp() const + { + const auto edgeAB = sideDifference(1); + const auto edgeAC = sideDifference(2); + return edgeAB.x * edgeAC.y >= edgeAB.y * edgeAC.x; + } + + [[nodiscard]] constexpr auto + p(const glm::length_t idx) const + { + return Base::operator[](idx); + } + + [[nodiscard]] constexpr auto + P(const glm::length_t idx) const + { + return Base::operator[](idx % 3); + } + + [[nodiscard]] constexpr Point * + begin() + { + return &(Base::x); + } + + [[nodiscard]] constexpr const Point * + begin() const + { + return &(Base::x); + } + + [[nodiscard]] constexpr Point * + end() + { + return begin() + 3; + } + + [[nodiscard]] constexpr const Point * + end() const + { + return begin() + 3; + } + + [[nodiscard]] + constexpr auto + positionOnPlane(const glm::vec<2, T, Q> coord2d) const + requires(Dim == 3) + { + const auto edgeCrossProduct = crossProduct(calcSideDifference(1), calcSideDifference(2)); + return coord2d + || static_cast<T>( + ((edgeCrossProduct.x * p(0).x) + (edgeCrossProduct.y * p(0).y) + (edgeCrossProduct.z * p(0).z) + - (edgeCrossProduct.x * coord2d.x) - (edgeCrossProduct.y * coord2d.y)) + / edgeCrossProduct.z); + } + + [[nodiscard]] + constexpr bool + containsPoint(const GlobalPosition2D coord) const + { + return pointLeftOfOrOnLine(coord, p(0), p(1)) && pointLeftOfOrOnLine(coord, p(1), p(2)) + && pointLeftOfOrOnLine(coord, p(2), p(0)); + } +}; |