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-rw-r--r--gfx/gl/transform.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/gfx/gl/transform.cpp b/gfx/gl/transform.cpp
index 8aa118b..c7004ba 100644
--- a/gfx/gl/transform.cpp
+++ b/gfx/gl/transform.cpp
@@ -1,5 +1,6 @@
#include "transform.h"
#include <glm/gtx/transform.hpp>
+#include <maths.h>
Transform::Transform(glm::vec3 pos, glm::vec3 rot) : pos {pos}, rot {rot} { }
@@ -7,9 +8,9 @@ glm::mat4
Transform::GetModel() const
{
const auto posMat = glm::translate(pos);
- const auto rotX = glm::rotate(rot.x, glm::vec3(1.0, 0.0, 0.0));
- const auto rotY = glm::rotate(rot.y, glm::vec3(0.0, 1.0, 0.0));
- const auto rotZ = glm::rotate(rot.z, glm::vec3(0.0, 0.0, 1.0));
+ const auto rotX = glm::rotate(rot.x, west);
+ const auto rotY = glm::rotate(rot.y, up);
+ const auto rotZ = glm::rotate(rot.z, north);
return posMat * rotY * rotX * rotZ;
}