diff options
Diffstat (limited to 'gfx')
-rw-r--r-- | gfx/followCameraController.cpp | 4 | ||||
-rw-r--r-- | gfx/gl/camera.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/gfx/followCameraController.cpp b/gfx/followCameraController.cpp index 5114840..52dfb35 100644 --- a/gfx/followCameraController.cpp +++ b/gfx/followCameraController.cpp @@ -24,11 +24,11 @@ FollowCameraController::updateCamera(Camera * camera) const break; case Mode::Ride: - camera->setView(pos + GlobalPosition3D(up * 4.8F), -sincosf(rot.y) || 0.F); + camera->setView(pos + (up * 4.8F), -sincosf(rot.y) || 0.F); break; case Mode::ISO: - camera->setView(pos + GlobalPosition3D((up + north + east) * 40.F), glm::normalize(down + south + west), + camera->setView(pos + ((up + north + east) * 40.F), glm::normalize(down + south + west), glm::normalize(up - north - east)); break; } diff --git a/gfx/gl/camera.cpp b/gfx/gl/camera.cpp index fb711dd..82b11a6 100644 --- a/gfx/gl/camera.cpp +++ b/gfx/gl/camera.cpp @@ -43,7 +43,7 @@ Camera::extentsAtDist(const GlobalDistance dist) const if (target.z < -1500) { const CalcPosition3D diff = target - position; const CalcDistance limit = -1500 - position.z; - return {position + GlobalPosition3D((limit * diff) / diff.z), (limit * dist) / diff.z}; + return {position + ((limit * diff) / diff.z), (limit * dist) / diff.z}; } return {target, dist}; }; |