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-rw-r--r--gfx/gl/shadowStenciller.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx/gl/shadowStenciller.cpp b/gfx/gl/shadowStenciller.cpp
index eab4797..86b77e4 100644
--- a/gfx/gl/shadowStenciller.cpp
+++ b/gfx/gl/shadowStenciller.cpp
@@ -24,8 +24,8 @@ ShadowStenciller::setLightDirection(const LightDirection & lightDir)
{
viewProjections = [&lightDir]<GLint... Ep>(std::integer_sequence<GLint, Ep...>) {
constexpr float STEP = two_pi / STENCIL_ANGLES<decltype(two_pi)>;
- return std::array {
- rotate_pitch(half_pi - lightDir.position().y) * rotate_yaw((Ep * STEP) - lightDir.position().x)...};
+ return std::array {rotate_pitch<4>(half_pi - lightDir.position().y)
+ * rotate_yaw<4>((Ep * STEP) - lightDir.position().x)...};
}(std::make_integer_sequence<GLint, STENCIL_ANGLES<GLint>>());
}