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-rw-r--r--gfx/gl/shaders/network.fs2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/network.fs b/gfx/gl/shaders/network.fs
index e7d15b3..4e347b4 100644
--- a/gfx/gl/shaders/network.fs
+++ b/gfx/gl/shaders/network.fs
@@ -11,7 +11,7 @@ uniform ivec3 viewPoint;
void
main()
{
- gPosition = ivec4(viewPoint + rposition, 0);
+ gPosition = ivec4(viewPoint + rposition, 1);
gNormal = vec4(0, 0, 1, 1);
gAlbedoSpec = texture(texture0, texCoord);
}