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-rw-r--r--gfx/gl/sceneRenderer.h17
1 files changed, 5 insertions, 12 deletions
diff --git a/gfx/gl/sceneRenderer.h b/gfx/gl/sceneRenderer.h
index f40b894..736b15a 100644
--- a/gfx/gl/sceneRenderer.h
+++ b/gfx/gl/sceneRenderer.h
@@ -1,22 +1,15 @@
#pragma once
-#include "gfx/gl/camera.h"
-#include "gfx/gl/program.h"
-#include "gfx/gl/sceneShader.h"
-#include "lib/glArrays.h"
+#include "camera.h"
+#include "glArrays.h"
+#include "program.h"
+#include "sceneProvider.h"
+#include "sceneShader.h"
#include <functional>
#include <glm/fwd.hpp>
class SceneRenderer {
public:
- class SceneProvider {
- public:
- virtual ~SceneProvider() = default;
- virtual void content(const SceneShader &) const = 0;
- virtual void environment(const SceneShader &, const SceneRenderer &) const;
- virtual void lights(const SceneShader &) const = 0;
- };
-
explicit SceneRenderer(glm::ivec2 size, GLuint output);
void render(const SceneProvider &) const;