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-rw-r--r--game/vehicles/railVehicleClass.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/vehicles/railVehicleClass.cpp b/game/vehicles/railVehicleClass.cpp
index 689e1e6..7eb4495 100644
--- a/game/vehicles/railVehicleClass.cpp
+++ b/game/vehicles/railVehicleClass.cpp
@@ -41,7 +41,7 @@ RailVehicleClass::RailVehicleClass(std::unique_ptr<ObjParser> o, std::shared_ptr
void
RailVehicleClass::render(const Shader & shader, const Location & location, const std::array<Location, 2> & bl) const
{
- texture->Bind();
+ texture->bind();
for (auto b = 0U; b < bogies.size(); ++b) {
shader.setModel(bl[b]);
bogies[b]->Draw();