diff options
Diffstat (limited to 'game/scenary')
-rw-r--r-- | game/scenary/foliage.h | 2 | ||||
-rw-r--r-- | game/scenary/illuminator.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/game/scenary/foliage.h b/game/scenary/foliage.h index bbb6200..3beda89 100644 --- a/game/scenary/foliage.h +++ b/game/scenary/foliage.h @@ -15,7 +15,7 @@ class Foliage : public Asset, public Renderable, public StdTypeDefs<Foliage> { glVertexArray instanceVAO; public: - using LocationVertex = std::pair<glm::mat4, GlobalPosition3D>; + using LocationVertex = std::pair<glm::mat3, GlobalPosition3D>; mutable InstanceVertices<LocationVertex> instances; void render(const SceneShader &) const override; void shadows(const ShadowMapper &) const override; diff --git a/game/scenary/illuminator.h b/game/scenary/illuminator.h index 893e5c7..cd6073c 100644 --- a/game/scenary/illuminator.h +++ b/game/scenary/illuminator.h @@ -41,7 +41,7 @@ public: }; public: - using LocationVertex = std::pair<glm::mat4, GlobalPosition3D>; + using LocationVertex = std::pair<glm::mat3, GlobalPosition3D>; mutable InstanceVertices<LocationVertex> instances; mutable InstanceVertices<SpotLightVertex> instancesSpotLight; mutable InstanceVertices<PointLightVertex> instancesPointLight; |