diff options
Diffstat (limited to 'game/scenary/foliage.h')
| -rw-r--r-- | game/scenary/foliage.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/game/scenary/foliage.h b/game/scenary/foliage.h index c599649..f424ffc 100644 --- a/game/scenary/foliage.h +++ b/game/scenary/foliage.h @@ -18,13 +18,13 @@ class Foliage : public Asset, public Renderable, public StdTypeDefs<Foliage> { public: [[nodiscard]] std::any createAt(const Location &) const override; - struct LocationVertex { - glm::mat3 rotation; - float yaw; - GlobalPosition3D position; + struct InstanceVertex { + CommonLocationInstance location; + // float scale; + // something colorBias; }; - mutable InstanceVertices<LocationVertex> instances; + mutable InstanceVertices<InstanceVertex> instances; void preFrame(const Frustum &, const Frustum &) override; void render(const SceneShader &, const Frustum &) const override; void shadows(const ShadowMapper &, const Frustum &) const override; @@ -43,5 +43,5 @@ protected: glTextures<GL_TEXTURE_2D_ARRAY, 3> billboard; private: - InstanceVertices<Foliage::LocationVertex>::PartitionResult instancePartitions; + InstanceVertices<InstanceVertex>::PartitionResult instancePartitions; }; |
