diff options
Diffstat (limited to 'game/scenary/foliage.h')
| -rw-r--r-- | game/scenary/foliage.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/scenary/foliage.h b/game/scenary/foliage.h index 3d73573..bf98d55 100644 --- a/game/scenary/foliage.h +++ b/game/scenary/foliage.h @@ -38,9 +38,9 @@ protected: GLsizei billboardSize {}; RelativeDistance useMeshClipDist {}; mutable Direction2D shadowStencilDir {std::numeric_limits<Direction2D::value_type>::infinity()}; - glTexture shadowStencil; + glTexture<GL_TEXTURE_2D_ARRAY> shadowStencil; mutable Angle billboardAngle = std::numeric_limits<Angle>::infinity(); - glTextures<3> billboard; + glTextures<GL_TEXTURE_2D_ARRAY, 3> billboard; private: InstanceVertices<Foliage::LocationVertex>::PartitionResult instancePartitions; |
