diff options
| -rw-r--r-- | gfx/gl/shaders/networkCommon.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/networkCommon.glsl b/gfx/gl/shaders/networkCommon.glsl index 0bc3c1c..8b58e51 100644 --- a/gfx/gl/shaders/networkCommon.glsl +++ b/gfx/gl/shaders/networkCommon.glsl @@ -14,7 +14,7 @@ out vec3 rposition; float segDist(const ivec3 a, const ivec3 b) { - return min(distance(viewPoint, a), distance(viewPoint, b)); + return min(length(vec3(viewPoint - a)), length(vec3(viewPoint - b))); } ifelse( |
