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-rw-r--r--game/vehicles/railVehicleClass.cpp4
-rw-r--r--game/vehicles/railVehicleClass.h1
2 files changed, 4 insertions, 1 deletions
diff --git a/game/vehicles/railVehicleClass.cpp b/game/vehicles/railVehicleClass.cpp
index 71890b8..83eb9a0 100644
--- a/game/vehicles/railVehicleClass.cpp
+++ b/game/vehicles/railVehicleClass.cpp
@@ -12,6 +12,7 @@
#include <lib/resource.h>
#include <location.hpp>
#include <map>
+#include <maths.h>
#include <memory>
#include <set>
#include <string>
@@ -24,7 +25,8 @@ RailVehicleClass::RailVehicleClass(const std::string & name) :
{
}
-RailVehicleClass::RailVehicleClass(std::unique_ptr<ObjParser> o, std::shared_ptr<Texture> t) : texture {std::move(t)}
+RailVehicleClass::RailVehicleClass(std::unique_ptr<ObjParser> o, std::shared_ptr<Texture> t) :
+ texture {std::move(t)}, maxSpeed(95._mph)
{
wheelBase = bogieOffset(*o);
length = objectLength(*o);
diff --git a/game/vehicles/railVehicleClass.h b/game/vehicles/railVehicleClass.h
index b902367..fb881b9 100644
--- a/game/vehicles/railVehicleClass.h
+++ b/game/vehicles/railVehicleClass.h
@@ -22,6 +22,7 @@ public:
std::shared_ptr<Texture> texture;
float wheelBase;
float length;
+ float maxSpeed;
private:
RailVehicleClass(std::unique_ptr<ObjParser> obj, std::shared_ptr<Texture>);