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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-04-08 02:32:39 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-04-08 02:32:39 +0100 |
commit | c6fb8dd64e0c323e46c73162e21a3a34103bb407 (patch) | |
tree | 89b3d5963a83bcf8bc6e49029e1ac3bb7d46b191 /ui/window.h | |
parent | Create WindowContent with a size object (diff) | |
download | ilt-c6fb8dd64e0c323e46c73162e21a3a34103bb407.tar.bz2 ilt-c6fb8dd64e0c323e46c73162e21a3a34103bb407.tar.xz ilt-c6fb8dd64e0c323e46c73162e21a3a34103bb407.zip |
Create Windows with a size object
Not individual width/height parameters.
Diffstat (limited to 'ui/window.h')
-rw-r--r-- | ui/window.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/ui/window.h b/ui/window.h index 1c3d09c..99a977f 100644 --- a/ui/window.h +++ b/ui/window.h @@ -15,7 +15,7 @@ using SDL_GLContextPtr = wrapped_ptrt<GL_Context, SDL_GL_CreateContext, SDL_GL_D class Window { public: - Window(size_t width, size_t height, const char * title, Uint32 flags); + Window(ScreenAbsCoord size, const char * title, Uint32 flags); virtual ~Window() = default; NO_COPY(Window); @@ -39,7 +39,6 @@ public: protected: void clear(float r, float g, float b, float a) const; - const ScreenAbsCoord size; SDL_WindowPtr m_window; SDL_GLContextPtr glContext; WindowContent::Ptr content; |