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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-29 19:07:11 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-29 19:07:11 +0100
commit5a0b3927a33807cca4c77c40eb873f8a3b51b0b0 (patch)
tree4af0585ee8f8f468ab10c0a4fe9994fb30b79599 /ui/window.h
parentDunno how, but some DOS new lines got in here! (diff)
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Drop .hpp for header only things
Half of them acquired a .cpp part anyway
Diffstat (limited to 'ui/window.h')
-rw-r--r--ui/window.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/ui/window.h b/ui/window.h
index 8b7d870..be9e114 100644
--- a/ui/window.h
+++ b/ui/window.h
@@ -1,13 +1,13 @@
#pragma once
-#include "chronology.hpp"
-#include "collection.hpp"
+#include "chronology.h"
+#include "collection.h"
#include "gfx/gl/uiShader.h"
-#include "ptr.hpp"
+#include "ptr.h"
#include "uiComponent.h" // IWYU pragma: keep
#include <SDL2/SDL.h>
#include <cstddef>
-#include <special_members.hpp>
+#include <special_members.h>
#include <string>
using SDL_WindowPtr = wrapped_ptrt<SDL_Window, SDL_CreateWindow, SDL_DestroyWindow>;