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authorDan Goodliffe <dan@randomdan.homeip.net>2025-03-14 20:17:07 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2025-03-14 20:17:07 +0000
commit721b5dab9d3422faefaf97b7f4eb04afb86ab7ea (patch)
tree3c3bb06a390a4aed0b6bbc772ff782284522b02f /ui/gameMainWindow.h
parentAdd support for resizing a SceneRenderer (diff)
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Support resizing the main window
Diffstat (limited to 'ui/gameMainWindow.h')
-rw-r--r--ui/gameMainWindow.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/ui/gameMainWindow.h b/ui/gameMainWindow.h
index 43980e8..b0f1592 100644
--- a/ui/gameMainWindow.h
+++ b/ui/gameMainWindow.h
@@ -17,6 +17,8 @@ public:
void render() const override;
private:
+ bool handleInput(const SDL_Event &) override;
+
void content(const SceneShader &, const Frustum &) const override;
void environment(const SceneShader &, const SceneRenderer &) const override;
void lights(const SceneShader &) const override;