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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-15 01:48:29 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-15 01:48:29 +0000 |
| commit | ea1bcb7751e68d4c49fc7f33c399be4e386d9823 (patch) | |
| tree | b55c2dd3be777987b3000fa26eb1b11891b928c4 /ui/gameMainSelector.cpp | |
| parent | Expose Camera's aspect ratio (diff) | |
| download | ilt-ea1bcb7751e68d4c49fc7f33c399be4e386d9823.tar.bz2 ilt-ea1bcb7751e68d4c49fc7f33c399be4e386d9823.tar.xz ilt-ea1bcb7751e68d4c49fc7f33c399be4e386d9823.zip | |
Remove unused bits from gameMainSelector.cpp
Diffstat (limited to 'ui/gameMainSelector.cpp')
| -rw-r--r-- | ui/gameMainSelector.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/ui/gameMainSelector.cpp b/ui/gameMainSelector.cpp index 0c40abc..098c8db 100644 --- a/ui/gameMainSelector.cpp +++ b/ui/gameMainSelector.cpp @@ -1,5 +1,4 @@ #include "gameMainSelector.h" -#include "ui/uiComponent.h" #include <SDL2/SDL.h> #include <game/gamestate.h> #include <game/selectable.h> @@ -10,8 +9,6 @@ GameMainSelector::GameMainSelector(const Camera * c) : camera {c} { } -constexpr ScreenAbsCoord TargetPos {5, 45}; - void GameMainSelector::render() { |
