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authorDan Goodliffe <dan@randomdan.homeip.net>2026-03-15 01:48:29 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2026-03-15 01:48:29 +0000
commitea1bcb7751e68d4c49fc7f33c399be4e386d9823 (patch)
treeb55c2dd3be777987b3000fa26eb1b11891b928c4 /ui
parentExpose Camera's aspect ratio (diff)
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Remove unused bits from gameMainSelector.cpp
Diffstat (limited to 'ui')
-rw-r--r--ui/gameMainSelector.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/ui/gameMainSelector.cpp b/ui/gameMainSelector.cpp
index 0c40abc..098c8db 100644
--- a/ui/gameMainSelector.cpp
+++ b/ui/gameMainSelector.cpp
@@ -1,5 +1,4 @@
#include "gameMainSelector.h"
-#include "ui/uiComponent.h"
#include <SDL2/SDL.h>
#include <game/gamestate.h>
#include <game/selectable.h>
@@ -10,8 +9,6 @@
GameMainSelector::GameMainSelector(const Camera * c) : camera {c} { }
-constexpr ScreenAbsCoord TargetPos {5, 45};
-
void
GameMainSelector::render()
{