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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-03-19 03:42:35 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-03-19 03:42:35 +0000 |
commit | 271d5c55260cc8a0198938f3259f793e3957e3e3 (patch) | |
tree | 9e4ffbb7a47bb7e027aee5b01cb2665532e2b391 /ui/editNetwork.h | |
parent | Remove lots of stuff not required or superseded with ImGui use (diff) | |
download | ilt-271d5c55260cc8a0198938f3259f793e3957e3e3.tar.bz2 ilt-271d5c55260cc8a0198938f3259f793e3957e3e3.tar.xz ilt-271d5c55260cc8a0198938f3259f793e3957e3e3.zip |
Remove unrequired UIShader
Diffstat (limited to 'ui/editNetwork.h')
-rw-r--r-- | ui/editNetwork.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/editNetwork.h b/ui/editNetwork.h index c25bef2..aa5676a 100644 --- a/ui/editNetwork.h +++ b/ui/editNetwork.h @@ -17,7 +17,7 @@ public: bool move(const SDL_MouseMotionEvent & e, const Ray<GlobalPosition3D> &) override; bool handleInput(const SDL_Event & e) override; void render(const SceneShader &, const Frustum &) const override; - void render(const UIShader & shader) override; + void render() override; using NetworkClickPos = std::variant<GlobalPosition3D, Node::Ptr>; |