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authorDan Goodliffe <dan@randomdan.homeip.net>2025-03-19 03:19:38 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2025-03-19 03:19:38 +0000
commit0d432961a29d509cd0d1fa80361f04009dcf9c17 (patch)
treebc7536b0ac454a3c466c904123b41498dc6b1905 /ui/editNetwork.h
parentReplace basic query tool with a ImGui version (diff)
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Remove lots of stuff not required or superseded with ImGui use
Diffstat (limited to 'ui/editNetwork.h')
-rw-r--r--ui/editNetwork.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/ui/editNetwork.h b/ui/editNetwork.h
index 805e7ec..c25bef2 100644
--- a/ui/editNetwork.h
+++ b/ui/editNetwork.h
@@ -2,7 +2,6 @@
#include "game/geoData.h"
#include "gameMainSelector.h"
-#include "toolbar.h"
#include "worldOverlay.h"
#include <game/gamestate.h>
#include <game/network/network.h>
@@ -16,9 +15,9 @@ public:
bool click(const SDL_MouseButtonEvent & e, const Ray<GlobalPosition3D> &) override;
bool move(const SDL_MouseMotionEvent & e, const Ray<GlobalPosition3D> &) override;
- bool handleInput(const SDL_Event & e, const UIComponent::Position &) override;
+ bool handleInput(const SDL_Event & e) override;
void render(const SceneShader &, const Frustum &) const override;
- void render(const UIShader & shader, const UIComponent::Position & pos) override;
+ void render(const UIShader & shader) override;
using NetworkClickPos = std::variant<GlobalPosition3D, Node::Ptr>;
@@ -42,7 +41,6 @@ private:
Network * network;
Builder::Ptr builder;
Texture blue;
- const Font font;
};
template<typename T> class EditNetworkOf : public EditNetwork {