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authorDan Goodliffe <dan@randomdan.homeip.net>2021-02-21 16:43:56 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-02-21 16:48:04 +0000
commit605db8cd3778bd2f58a956a0776c1001d7286def (patch)
treef7cad28fb8480cf6b7f11353907c4fed9856f04c /test
parentfix.arc (diff)
downloadilt-605db8cd3778bd2f58a956a0776c1001d7286def.tar.bz2
ilt-605db8cd3778bd2f58a956a0776c1001d7286def.tar.xz
ilt-605db8cd3778bd2f58a956a0776c1001d7286def.zip
Named model parts, fix bogie spelling, new brush47 model
Diffstat (limited to 'test')
-rw-r--r--test/test-obj.cpp22
1 files changed, 12 insertions, 10 deletions
diff --git a/test/test-obj.cpp b/test/test-obj.cpp
index 4adc961..963a9ad 100644
--- a/test/test-obj.cpp
+++ b/test/test-obj.cpp
@@ -5,6 +5,7 @@
#include <gfx/models/obj.h>
#include <gfx/models/vertex.hpp>
#include <glm/glm.hpp>
+#include <map>
#include <memory>
#include <utility>
#include <vector>
@@ -12,15 +13,15 @@
BOOST_AUTO_TEST_CASE(objparse)
{
ObjParser op {"/home/randomdan/dev/game/res/brush47.obj"};
- BOOST_CHECK_EQUAL(48, op.vertices.size());
- BOOST_CHECK_EQUAL(104, op.texCoords.size());
- BOOST_CHECK_EQUAL(25, op.normals.size());
+ BOOST_CHECK_EQUAL(75, op.vertices.size());
+ BOOST_CHECK_EQUAL(112, op.texCoords.size());
+ BOOST_CHECK_EQUAL(31, op.normals.size());
BOOST_CHECK_EQUAL(3, op.objects.size());
const auto & object {op.objects.front()};
BOOST_CHECK_EQUAL("Body", object.first);
- BOOST_CHECK_EQUAL(18, object.second.size());
- BOOST_CHECK_EQUAL(6, object.second[0].size());
- BOOST_CHECK_EQUAL(6, object.second[1].size());
+ BOOST_CHECK_EQUAL(21, object.second.size());
+ BOOST_CHECK_EQUAL(8, object.second[0].size());
+ BOOST_CHECK_EQUAL(8, object.second[1].size());
BOOST_CHECK_EQUAL(4, object.second[12].size());
}
@@ -29,9 +30,10 @@ BOOST_AUTO_TEST_CASE(create_meshes)
ObjParser op {"/home/randomdan/dev/game/res/brush47.obj"};
const auto ms = op.createMeshData();
BOOST_REQUIRE_EQUAL(3, ms.size());
- BOOST_REQUIRE_EQUAL("Body", ms.front().first);
- BOOST_REQUIRE_EQUAL(76, ms.front().second.first.size());
- const auto & v = ms.front().second.first.front();
+ BOOST_REQUIRE_EQUAL("Body", ms.begin()->first);
+ const auto & o = ms.at("Body");
+ BOOST_REQUIRE_EQUAL(88, o.first.size());
+ const auto & v = o.first.front();
BOOST_REQUIRE_CLOSE(1.345, v.pos.x, 1);
- BOOST_REQUIRE_EQUAL(120, ms.front().second.second.size());
+ BOOST_REQUIRE_EQUAL(138, o.second.size());
}