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authorDan Goodliffe <dan@randomdan.homeip.net>2023-11-03 20:12:03 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-11-03 20:12:03 +0000
commit3931bda936aba6ddae26c1d9f1d450781df800e8 (patch)
treec66bb3e540354baa2e45a782d8ae1f012be33a96 /test
parentHelper to get cartesian position from baricentric on Triangle (diff)
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Implement terrain intersect ray
Diffstat (limited to 'test')
-rw-r--r--test/test-terrain.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/test/test-terrain.cpp b/test/test-terrain.cpp
index 38cb51f..53eebfb 100644
--- a/test/test-terrain.cpp
+++ b/test/test-terrain.cpp
@@ -104,6 +104,18 @@ BOOST_DATA_TEST_CASE(findPositionAt,
BOOST_CHECK_CLOSE_VEC(fixedTerrtain.positionAt(p), p ^ h);
}
+using FindRayIntersectData = std::tuple<glm::vec3, glm::vec3, glm::vec3>;
+
+BOOST_DATA_TEST_CASE(findRayIntersect,
+ boost::unit_test::data::make<FindRayIntersectData>({
+ {{310000, 490000, 50}, {1, 1, -2}, {310008.59, 490008.59, 32.834301}},
+ {{310000, 490000, 50}, {1, 1, -1}, {310017.12, 490017.12, 32.868526}},
+ }),
+ p, d, i)
+{
+ BOOST_CHECK_CLOSE_VEC(fixedTerrtain.intersectRay({p, d}).value(), i);
+}
+
using WalkTerrainData = std::tuple<glm::vec2, glm::vec2, std::vector<int>>;
BOOST_DATA_TEST_CASE(walkTerrain,