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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-14 01:54:19 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-14 01:54:19 +0100
commit0638aaaf2a60efae95a1b404d7eee29e894047bc (patch)
treecf66983319dfde55c6f34e279d1260744ea843d9 /test/test-assetFactory.cpp
parentExtend timeout... this can be a bit slow now (diff)
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No need to pass size around, we can get it back from the texture
Diffstat (limited to 'test/test-assetFactory.cpp')
-rw-r--r--test/test-assetFactory.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/test-assetFactory.cpp b/test/test-assetFactory.cpp
index 4fde5ed..59dc40d 100644
--- a/test/test-assetFactory.cpp
+++ b/test/test-assetFactory.cpp
@@ -32,7 +32,7 @@ public:
glDisable(GL_DEBUG_OUTPUT);
auto outpath = (TMP / boost::unit_test::framework::current_test_case().full_name()).replace_extension(".tga");
std::filesystem::create_directories(outpath.parent_path());
- Texture::save(outImage, size, outpath.c_str());
+ Texture::save(outImage, outpath.c_str());
}
void
content(const SceneShader & shader) const override