summaryrefslogtreecommitdiff
path: root/lib
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2023-11-26 13:51:33 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-11-26 14:14:13 +0000
commit7fba471728f2216d7e3b7900297fc3b3531e286c (patch)
tree5caef3b2efc23aefccb215ec9005cd8e7d2e91b8 /lib
parentFix todo for handling a terrain walk from outside the mesh (diff)
parentModel positions as integers (diff)
downloadilt-7fba471728f2216d7e3b7900297fc3b3531e286c.tar.bz2
ilt-7fba471728f2216d7e3b7900297fc3b3531e286c.tar.xz
ilt-7fba471728f2216d7e3b7900297fc3b3531e286c.zip
Merge branch 'ints' into terrain
Conflicts fix, compiles, some test failures remain. Trees not added, possibility of OM invalid handle assertion failures, normals broken due to integer overflow in Newell's method.
Diffstat (limited to 'lib')
-rw-r--r--lib/cache.h1
-rw-r--r--lib/collections.h3
-rw-r--r--lib/enumDetails.h6
-rw-r--r--lib/geometricPlane.cpp4
-rw-r--r--lib/geometricPlane.h10
-rw-r--r--lib/glArrays.h3
-rw-r--r--lib/glContainer.h6
-rw-r--r--lib/gl_traits.h12
-rw-r--r--lib/jsonParse-persistence.cpp3
-rw-r--r--lib/location.cpp4
-rw-r--r--lib/location.h12
-rw-r--r--lib/maths.cpp46
-rw-r--r--lib/maths.h61
-rw-r--r--lib/persistence.cpp1
-rw-r--r--lib/persistence.h9
-rw-r--r--lib/ptr.h1
-rw-r--r--lib/ray.cpp8
-rw-r--r--lib/ray.h15
-rw-r--r--lib/resource.h1
-rw-r--r--lib/saxParse-persistence.h1
-rw-r--r--lib/stdTypeDefs.h4
-rw-r--r--lib/unicode.h2
-rw-r--r--lib/worker.h3
23 files changed, 140 insertions, 76 deletions
diff --git a/lib/cache.h b/lib/cache.h
index 2c3975b..f5fd227 100644
--- a/lib/cache.h
+++ b/lib/cache.h
@@ -35,4 +35,5 @@ public:
private:
std::map<Key, Ptr, std::less<>> cached;
};
+
// IWYU pragma: no_forward_declare Cache
diff --git a/lib/collections.h b/lib/collections.h
index 7d78ef9..943b986 100644
--- a/lib/collections.h
+++ b/lib/collections.h
@@ -149,11 +149,14 @@ template<typename T> struct pair_range {
{
return pair.first;
}
+
constexpr auto &
end() const noexcept
{
return pair.second;
}
+
const std::pair<T, T> & pair;
};
+
template<typename T> pair_range(std::pair<T, T>) -> pair_range<T>;
diff --git a/lib/enumDetails.h b/lib/enumDetails.h
index 5966be2..b6ff046 100644
--- a/lib/enumDetails.h
+++ b/lib/enumDetails.h
@@ -26,11 +26,13 @@ template<typename E> struct EnumTypeDetails : EnumDetailsBase {
protected:
#endif
constexpr static std::string_view SEARCH_TYPE {"E = "};
+
constexpr static auto
typeraw()
{
return std::string_view {__PRETTY_FUNCTION__};
};
+
constexpr static auto typeNameStart {typeraw().find(SEARCH_TYPE) + SEARCH_TYPE.length()};
constexpr static auto typeNameEnd {typeraw().find_first_of("];", typeNameStart)};
constexpr static auto typeNameLen {typeNameEnd - typeNameStart};
@@ -47,11 +49,13 @@ template<auto value> struct EnumValueDetails : public EnumTypeDetails<decltype(v
private:
#endif
using T = EnumTypeDetails<decltype(value)>;
+
constexpr static auto
raw()
{
return std::string_view {__PRETTY_FUNCTION__};
};
+
constexpr static auto nameStart {raw().find_last_of(": ") + 1};
constexpr static auto nameEnd {raw().find_first_of("];", nameStart)};
constexpr static auto nameLen {nameEnd - nameStart};
@@ -84,12 +88,14 @@ private:
return std::array {EnumValueDetails<static_cast<E>(n)>::valid...};
#pragma GCC diagnostic pop
}
+
template<auto... n>
constexpr static auto
get_values(std::integer_sequence<int, n...>)
{
return std::array {EnumValueDetails<static_cast<E>(n)>::raw_value...};
}
+
template<auto... n>
constexpr static auto
get_valueNames(std::integer_sequence<int, n...>)
diff --git a/lib/geometricPlane.cpp b/lib/geometricPlane.cpp
index ea4f02d..567f98a 100644
--- a/lib/geometricPlane.cpp
+++ b/lib/geometricPlane.cpp
@@ -4,10 +4,10 @@
#include <glm/gtx/intersect.hpp>
GeometricPlane::PlaneRelation
-GeometricPlane::getRelation(glm::vec3 p) const
+GeometricPlane::getRelation(Position3D p) const
{
const auto d = glm::dot(normal, p - origin);
- return d < 0.f ? PlaneRelation::Below : d > 0.f ? PlaneRelation::Above : PlaneRelation::On;
+ return d < 0.F ? PlaneRelation::Below : d > 0.F ? PlaneRelation::Above : PlaneRelation::On;
}
bool
diff --git a/lib/geometricPlane.h b/lib/geometricPlane.h
index dc8df50..c74beff 100644
--- a/lib/geometricPlane.h
+++ b/lib/geometricPlane.h
@@ -1,5 +1,6 @@
#pragma once
+#include "config/types.h"
#include <glm/vec3.hpp>
#include <optional>
@@ -9,14 +10,15 @@ class GeometricPlane {
public:
struct DistAndPosition {
float dist;
- glm::vec3 position;
+ Position3D position;
};
enum class PlaneRelation { Above, Below, On };
- glm::vec3 origin, normal;
+ Position3D origin;
+ Normal3D normal;
- PlaneRelation getRelation(glm::vec3 point) const;
- std::optional<DistAndPosition> getRayIntersectPosition(const Ray &) const;
+ [[nodiscard]] PlaneRelation getRelation(Position3D point) const;
+ [[nodiscard]] std::optional<DistAndPosition> getRayIntersectPosition(const Ray &) const;
static bool isIntersect(PlaneRelation a, PlaneRelation b);
};
diff --git a/lib/glArrays.h b/lib/glArrays.h
index 86385d9..787ea17 100644
--- a/lib/glArrays.h
+++ b/lib/glArrays.h
@@ -15,7 +15,8 @@ public:
CUSTOM_MOVE(glArraysBase);
// NOLINTNEXTLINE(hicpp-explicit-conversions)
- inline operator GLuint() const
+ inline
+ operator GLuint() const
{
static_assert(N == 1, "Implicit cast only if N == 1");
return ids.front();
diff --git a/lib/glContainer.h b/lib/glContainer.h
index 993170e..8177618 100644
--- a/lib/glContainer.h
+++ b/lib/glContainer.h
@@ -9,6 +9,7 @@
template<typename I, typename Direction> class basic_glContainer_iterator {
public:
explicit basic_glContainer_iterator(I * i) : i {i} { }
+
template<typename OtherI>
basic_glContainer_iterator(const basic_glContainer_iterator<OtherI, Direction> & other) : i {&*other}
{
@@ -20,17 +21,20 @@ public:
i = Direction {}(i, 1);
return *this;
}
+
auto
operator++(int) noexcept
{
return basic_glContainer_iterator<I, Direction> {std::exchange(i, Direction {}(i, 1))};
}
+
auto &
operator--() noexcept
{
i = Direction {}(i, -1);
return *this;
}
+
auto
operator--(int) noexcept
{
@@ -76,6 +80,7 @@ public:
{
return this->i == other.i;
}
+
[[nodiscard]] bool
operator!=(const basic_glContainer_iterator & other) const noexcept
{
@@ -87,6 +92,7 @@ public:
{
return i;
}
+
[[nodiscard]] auto &
operator*() const noexcept
{
diff --git a/lib/gl_traits.h b/lib/gl_traits.h
index a930eba..934b505 100644
--- a/lib/gl_traits.h
+++ b/lib/gl_traits.h
@@ -6,9 +6,11 @@
#include <glm/fwd.hpp>
template<typename T> struct gl_traits;
+
struct gl_traits_base {
static constexpr GLint size {1};
};
+
struct gl_traits_float : public gl_traits_base {
static constexpr auto vertexAttribFunc {
[](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) -> GLuint {
@@ -16,6 +18,7 @@ struct gl_traits_float : public gl_traits_base {
return 1;
}};
};
+
struct gl_traits_longfloat : public gl_traits_base {
static constexpr auto vertexAttribFunc {
[](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) -> GLuint {
@@ -23,6 +26,7 @@ struct gl_traits_longfloat : public gl_traits_base {
return 1;
}};
};
+
struct gl_traits_integer : public gl_traits_base {
static constexpr auto vertexAttribFunc {
[](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) -> GLuint {
@@ -30,27 +34,35 @@ struct gl_traits_integer : public gl_traits_base {
return 1;
}};
};
+
template<> struct gl_traits<glm::f32> : public gl_traits_float {
static constexpr GLenum type {GL_FLOAT};
};
+
template<> struct gl_traits<glm::f64> : public gl_traits_longfloat {
static constexpr GLenum type {GL_DOUBLE};
};
+
template<> struct gl_traits<glm::int8> : public gl_traits_integer {
static constexpr GLenum type {GL_BYTE};
};
+
template<> struct gl_traits<glm::int16> : public gl_traits_integer {
static constexpr GLenum type {GL_SHORT};
};
+
template<> struct gl_traits<glm::int32> : public gl_traits_integer {
static constexpr GLenum type {GL_INT};
};
+
template<> struct gl_traits<glm::uint8> : public gl_traits_integer {
static constexpr GLenum type {GL_UNSIGNED_BYTE};
};
+
template<> struct gl_traits<glm::uint16> : public gl_traits_integer {
static constexpr GLenum type {GL_UNSIGNED_SHORT};
};
+
template<> struct gl_traits<glm::uint32> : public gl_traits_integer {
static constexpr GLenum type {GL_UNSIGNED_INT};
};
diff --git a/lib/jsonParse-persistence.cpp b/lib/jsonParse-persistence.cpp
index fe8bf8d..5c0011a 100644
--- a/lib/jsonParse-persistence.cpp
+++ b/lib/jsonParse-persistence.cpp
@@ -93,17 +93,20 @@ namespace Persistence {
{
strm.put(ch);
}
+
static inline void
wrh(std::ostream & strm, char ch)
{
using namespace std::literals;
strm << R"(\u)"sv << std::setw(4) << std::hex << static_cast<int>(ch) << std::setw(1);
}
+
static inline void
wre(std::ostream & strm, char e)
{
strm << '\\' << e;
}
+
template<char E>
static inline void
wre(std::ostream & strm, char)
diff --git a/lib/location.cpp b/lib/location.cpp
index 732dd6d..ff7cfa6 100644
--- a/lib/location.cpp
+++ b/lib/location.cpp
@@ -3,7 +3,7 @@
#include <glm/gtx/transform.hpp>
glm::mat4
-Location::getTransform() const
+Location::getRotationTransform() const
{
- return glm::translate(pos) * rotate_ypr(rot);
+ return rotate_ypr(rot);
}
diff --git a/lib/location.h b/lib/location.h
index 078f5d3..8570fc2 100644
--- a/lib/location.h
+++ b/lib/location.h
@@ -1,14 +1,16 @@
#pragma once
+#include "config/types.h"
#include <glm/mat4x4.hpp>
-#include <glm/vec3.hpp>
class Location {
public:
- explicit Location(glm::vec3 pos = {}, glm::vec3 rot = {}) : pos {pos}, rot {rot} { }
+#ifndef __cpp_aggregate_paren_init
+ explicit Location(GlobalPosition3D pos = {}, Rotation3D rot = {}) : pos {pos}, rot {rot} { }
+#endif
- glm::mat4 getTransform() const;
+ [[nodiscard]] glm::mat4 getRotationTransform() const;
- glm::vec3 pos;
- glm::vec3 rot;
+ GlobalPosition3D pos;
+ Rotation3D rot;
};
diff --git a/lib/maths.cpp b/lib/maths.cpp
index b8dbd34..5430ef6 100644
--- a/lib/maths.cpp
+++ b/lib/maths.cpp
@@ -6,7 +6,7 @@
#include <stdexcept>
glm::mat4
-flat_orientation(const glm::vec3 & diff)
+flat_orientation(const Direction3D & diff)
{
static const auto oneeighty {glm::rotate(pi, up)};
const auto flatdiff {glm::normalize(!!diff)};
@@ -16,17 +16,17 @@ flat_orientation(const glm::vec3 & diff)
}
// Helper to lookup into a matrix given an xy vector coordinate
-template<typename M>
+template<typename M, typename I>
inline auto &
-operator^(M & m, glm::ivec2 xy)
+operator^(M & m, glm::vec<2, I> xy)
{
return m[xy.x][xy.y];
}
// Create a matrix for the angle, given the targets into the matrix
-template<typename M>
+template<typename M, typename I>
inline auto
-rotation(typename M::value_type a, glm::ivec2 c1, glm::ivec2 s1, glm::ivec2 c2, glm::ivec2 ms2)
+rotation(typename M::value_type a, glm::vec<2, I> c1, glm::vec<2, I> s1, glm::vec<2, I> c2, glm::vec<2, I> ms2)
{
M m(1);
sincosf(a, m ^ s1, m ^ c1);
@@ -39,51 +39,51 @@ rotation(typename M::value_type a, glm::ivec2 c1, glm::ivec2 s1, glm::ivec2 c2,
glm::mat2
rotate_flat(float a)
{
- return rotation<glm::mat2>(a, {0, 0}, {0, 1}, {1, 1}, {1, 0});
+ return rotation<glm::mat2, glm::length_t>(a, {0, 0}, {0, 1}, {1, 1}, {1, 0});
}
// Create a yaw transformation matrix
glm::mat4
rotate_yaw(float a)
{
- return rotation<glm::mat4>(a, {0, 0}, {1, 0}, {1, 1}, {0, 1});
+ return rotation<glm::mat4, glm::length_t>(a, {0, 0}, {1, 0}, {1, 1}, {0, 1});
}
// Create a roll transformation matrix
glm::mat4
rotate_roll(float a)
{
- return rotation<glm::mat4>(a, {0, 0}, {2, 0}, {2, 2}, {0, 2});
+ return rotation<glm::mat4, glm::length_t>(a, {0, 0}, {2, 0}, {2, 2}, {0, 2});
}
// Create a pitch transformation matrix
glm::mat4
rotate_pitch(float a)
{
- return rotation<glm::mat4>(a, {1, 1}, {1, 2}, {2, 2}, {2, 1});
+ return rotation<glm::mat4, glm::length_t>(a, {1, 1}, {1, 2}, {2, 2}, {2, 1});
}
// Create a combined yaw, pitch, roll transformation matrix
glm::mat4
-rotate_ypr(glm::vec3 a)
+rotate_ypr(Rotation3D a)
{
return rotate_yaw(a.y) * rotate_pitch(a.x) * rotate_roll(a.z);
}
glm::mat4
-rotate_yp(glm::vec2 a)
+rotate_yp(Rotation2D a)
{
return rotate_yaw(a.y) * rotate_pitch(a.x);
}
float
-vector_yaw(const glm::vec3 & diff)
+vector_yaw(const Direction3D & diff)
{
return std::atan2(diff.x, diff.y);
}
float
-vector_pitch(const glm::vec3 & diff)
+vector_pitch(const Direction3D & diff)
{
return std::atan(diff.z);
}
@@ -106,7 +106,7 @@ normalize(float ang)
return ang;
}
-Arc::Arc(const glm::vec3 & centre3, const glm::vec3 & e0p, const glm::vec3 & e1p) :
+Arc::Arc(const Position3D & centre3, const Position3D & e0p, const Position3D & e1p) :
Arc([&]() -> Arc {
const auto diffa = e0p - centre3;
const auto diffb = e1p - centre3;
@@ -120,8 +120,8 @@ Arc::Arc(const glm::vec3 & centre3, const glm::vec3 & e0p, const glm::vec3 & e1p
{
}
-std::pair<glm::vec2, bool>
-find_arc_centre(glm::vec2 as, float entrys, glm::vec2 bs, float entrye)
+std::pair<Position2D, bool>
+find_arc_centre(Position2D as, float entrys, Position2D bs, float entrye)
{
if (as == bs) {
return {as, false};
@@ -129,8 +129,8 @@ find_arc_centre(glm::vec2 as, float entrys, glm::vec2 bs, float entrye)
return find_arc_centre(as, sincosf(entrys + half_pi), bs, sincosf(entrye - half_pi));
}
-std::pair<glm::vec2, bool>
-find_arc_centre(glm::vec2 as, glm::vec2 ad, glm::vec2 bs, glm::vec2 bd)
+std::pair<Position2D, bool>
+find_arc_centre(Position2D as, Position2D ad, Position2D bs, Position2D bd)
{
const auto det = bd.x * ad.y - bd.y * ad.x;
if (det != 0) { // near parallel line will yield noisy results
@@ -142,7 +142,7 @@ find_arc_centre(glm::vec2 as, glm::vec2 ad, glm::vec2 bs, glm::vec2 bd)
}
std::pair<float, float>
-find_arcs_radius(glm::vec2 start, float entrys, glm::vec2 end, float entrye)
+find_arcs_radius(Position2D start, float entrys, Position2D end, float entrye)
{
const auto getrad = [&](float leftOrRight) {
return find_arcs_radius(start, sincosf(entrys + leftOrRight), end, sincosf(entrye + leftOrRight));
@@ -151,7 +151,7 @@ find_arcs_radius(glm::vec2 start, float entrys, glm::vec2 end, float entrye)
}
float
-find_arcs_radius(glm::vec2 start, glm::vec2 ad, glm::vec2 end, glm::vec2 bd)
+find_arcs_radius(Position2D start, Position2D ad, Position2D end, Position2D bd)
{
// Short name functions for big forula
auto sqrt = [](float v) {
@@ -177,12 +177,14 @@ find_arcs_radius(glm::vec2 start, glm::vec2 ad, glm::vec2 end, glm::vec2 bd)
/ (2 * (sq(X) - 2 * X * Z + sq(Z) + sq(Y) - 2 * Y * W + sq(W) - 4));
}
-float operator"" _mph(const long double v)
+float
+operator"" _mph(const long double v)
{
return static_cast<float>(mph_to_ms(v));
}
-float operator"" _kph(const long double v)
+float
+operator"" _kph(const long double v)
{
return static_cast<float>(kph_to_ms(v));
}
diff --git a/lib/maths.h b/lib/maths.h
index b95b706..67b2a15 100644
--- a/lib/maths.h
+++ b/lib/maths.h
@@ -1,5 +1,6 @@
#pragma once
+#include "config/types.h"
#include <cmath>
#include <glm/glm.hpp>
#include <glm/gtc/constants.hpp>
@@ -9,7 +10,7 @@
struct Arc : public std::pair<float, float> {
using std::pair<float, float>::pair;
- Arc(const glm::vec3 & centre3, const glm::vec3 & e0p, const glm::vec3 & e1p);
+ Arc(const Position3D & centre3, const Position3D & e0p, const Position3D & e1p);
float
operator[](unsigned int i) const
@@ -18,19 +19,19 @@ struct Arc : public std::pair<float, float> {
}
};
-constexpr const glm::vec3 origin {0, 0, 0};
-constexpr const glm::vec3 up {0, 0, 1};
-constexpr const glm::vec3 down {0, 0, -1};
-constexpr const glm::vec3 north {0, 1, 0};
-constexpr const glm::vec3 south {0, -1, 0};
-constexpr const glm::vec3 east {1, 0, 0};
-constexpr const glm::vec3 west {-1, 0, 0};
+constexpr const Position3D origin {0, 0, 0};
+constexpr const Position3D up {0, 0, 1};
+constexpr const Position3D down {0, 0, -1};
+constexpr const Position3D north {0, 1, 0};
+constexpr const Position3D south {0, -1, 0};
+constexpr const Position3D east {1, 0, 0};
+constexpr const Position3D west {-1, 0, 0};
constexpr auto half_pi {glm::half_pi<float>()};
constexpr auto quarter_pi {half_pi / 2};
constexpr auto pi {glm::pi<float>()};
constexpr auto two_pi {glm::two_pi<float>()};
-glm::mat4 flat_orientation(const glm::vec3 & diff);
+glm::mat4 flat_orientation(const Rotation3D & diff);
// C++ wrapper for C's sincosf, but with references, not pointers
inline auto
@@ -39,10 +40,10 @@ sincosf(float a, float & s, float & c)
return sincosf(a, &s, &c);
}
-inline glm::vec2
+inline Rotation2D
sincosf(float a)
{
- glm::vec2 sc;
+ Rotation2D sc;
sincosf(a, sc.x, sc.y);
return sc;
}
@@ -51,11 +52,11 @@ glm::mat2 rotate_flat(float);
glm::mat4 rotate_roll(float);
glm::mat4 rotate_yaw(float);
glm::mat4 rotate_pitch(float);
-glm::mat4 rotate_yp(glm::vec2);
-glm::mat4 rotate_ypr(glm::vec3);
+glm::mat4 rotate_yp(Rotation2D);
+glm::mat4 rotate_ypr(Rotation3D);
-float vector_yaw(const glm::vec3 & diff);
-float vector_pitch(const glm::vec3 & diff);
+float vector_yaw(const Direction3D & diff);
+float vector_pitch(const Direction3D & diff);
float round_frac(const float & v, const float & frac);
@@ -87,26 +88,26 @@ perspective_divide(glm::vec<4, T, Q> v)
return v / v.w;
}
-constexpr inline glm::vec2
-operator!(const glm::vec3 & v)
+constexpr inline Position2D
+operator!(const Position3D & v)
{
return {v.x, v.y};
}
-constexpr inline glm::vec3
-operator^(const glm::vec2 & v, float z)
+constexpr inline Position3D
+operator^(const Position2D & v, float z)
{
return {v.x, v.y, z};
}
constexpr inline glm::vec4
-operator^(const glm::vec3 & v, float w)
+operator^(const Position3D & v, float w)
{
return {v.x, v.y, v.z, w};
}
-constexpr inline glm::vec3
-operator!(const glm::vec2 & v)
+constexpr inline Position3D
+operator!(const Position2D & v)
{
return v ^ 0.F;
}
@@ -125,15 +126,15 @@ operator||(const glm::vec<L, T, Q> v1, const T v2)
return {v1, v2};
}
-inline glm::vec3
-operator%(const glm::vec3 & p, const glm::mat4 & mutation)
+inline Position3D
+operator%(const Position3D & p, const glm::mat4 & mutation)
{
const auto p2 = mutation * (p ^ 1);
return p2 / p2.w;
}
-inline glm::vec3
-operator%=(glm::vec3 & p, const glm::mat4 & mutation)
+inline Position3D
+operator%=(Position3D & p, const glm::mat4 & mutation)
{
return p = p % mutation;
}
@@ -146,10 +147,10 @@ arc_length(const Arc & arc)
float normalize(float ang);
-std::pair<glm::vec2, bool> find_arc_centre(glm::vec2 start, float entrys, glm::vec2 end, float entrye);
-std::pair<glm::vec2, bool> find_arc_centre(glm::vec2 start, glm::vec2 ad, glm::vec2 end, glm::vec2 bd);
-std::pair<float, float> find_arcs_radius(glm::vec2 start, float entrys, glm::vec2 end, float entrye);
-float find_arcs_radius(glm::vec2 start, glm::vec2 ad, glm::vec2 end, glm::vec2 bd);
+std::pair<Position2D, bool> find_arc_centre(Position2D start, float entrys, Position2D end, float entrye);
+std::pair<Position2D, bool> find_arc_centre(Position2D start, Position2D ad, Position2D end, Position2D bd);
+std::pair<float, float> find_arcs_radius(Position2D start, float entrys, Position2D end, float entrye);
+float find_arcs_radius(Position2D start, Position2D ad, Position2D end, Position2D bd);
template<typename T>
auto
diff --git a/lib/persistence.cpp b/lib/persistence.cpp
index e22d74d..38e2ac6 100644
--- a/lib/persistence.cpp
+++ b/lib/persistence.cpp
@@ -167,6 +167,7 @@ namespace Persistence {
{
throw std::logic_error("Default write op shouldn't ever get called");
}
+
/// LCOV_EXCL_STOP
ParseBase::ParseBase() : sharedObjectsInstance {std::make_shared<SharedObjects>()}
diff --git a/lib/persistence.h b/lib/persistence.h
index 5d71d4c..92f3052 100644
--- a/lib/persistence.h
+++ b/lib/persistence.h
@@ -153,6 +153,7 @@ namespace Persistence {
};
struct Persistable;
+
struct PersistenceStore {
using SelectionFactory = std::function<SelectionPtr()>;
PersistenceStore() = default;
@@ -163,6 +164,7 @@ namespace Persistence {
enum class NameAction { Push, HandleAndContinue, Ignore };
using NameActionSelection = std::pair<NameAction, SelectionPtr>;
+
template<typename Helper, typename T>
[[nodiscard]] inline bool
persistValue(const std::string_view key, T & value)
@@ -267,6 +269,7 @@ namespace Persistence {
template<glm::length_t L, typename T, glm::qualifier Q>
struct SelectionT<glm::vec<L, T, Q>> : public SelectionT<std::span<T>> {
SelectionT(glm::vec<L, T, Q> & v) : SelectionT<std::span<T>> {spn}, spn {&v[0], L} { }
+
std::span<T> spn;
};
@@ -316,6 +319,7 @@ namespace Persistence {
MapByMember(Map & m) : Persistence::SelectionT<Type> {s}, map {m} { }
using Persistence::SelectionT<Type>::SelectionT;
+
void
endObject(Persistence::Stack & stk) override
{
@@ -332,7 +336,9 @@ namespace Persistence {
template<typename Container, typename Type = typename Container::value_type>
struct Appender : public Persistence::SelectionT<Type> {
Appender(Container & c) : Persistence::SelectionT<Type> {s}, container {c} { }
+
using Persistence::SelectionT<Type>::SelectionT;
+
void
endObject(Persistence::Stack & stk) override
{
@@ -407,6 +413,7 @@ namespace Persistence {
{
return std::dynamic_pointer_cast<T>(Persistence::ParseBase::sharedObjects.lock()->at(k));
}
+
template<typename... T>
static auto
emplaceShared(T &&... v)
@@ -421,6 +428,7 @@ namespace Persistence {
inline static thread_local SharedObjectsWPtr sharedObjects;
SharedObjectsPtr sharedObjectsInstance;
};
+
// TODO Move these
using SeenSharedObjects = std::map<void *, std::string>;
inline SeenSharedObjects seenSharedObjects;
@@ -428,6 +436,7 @@ namespace Persistence {
template<typename Ptr> struct SelectionPtrBase : public SelectionV<Ptr> {
static constexpr auto shared = std::is_copy_assignable_v<Ptr>;
using T = typename Ptr::element_type;
+
struct SelectionObj : public SelectionV<Ptr> {
struct MakeObjectByTypeName : public SelectionV<Ptr> {
using SelectionV<Ptr>::SelectionV;
diff --git a/lib/ptr.h b/lib/ptr.h
index b7d15a1..fb959ab 100644
--- a/lib/ptr.h
+++ b/lib/ptr.h
@@ -55,6 +55,7 @@ public:
protected:
explicit wrapped_ptr(Obj * o) : obj {o} { }
+
Obj * obj;
};
diff --git a/lib/ray.cpp b/lib/ray.cpp
index c4e0d8c..9fb3648 100644
--- a/lib/ray.cpp
+++ b/lib/ray.cpp
@@ -2,13 +2,13 @@
#include <algorithm>
Ray
-Ray::fromPoints(glm::vec3 start, glm::vec3 p)
+Ray::fromPoints(Position3D start, Position3D p)
{
return {start, glm::normalize(p - start)};
}
float
-Ray::distanceToLine(const glm::vec3 & p1, const glm::vec3 & e1) const
+Ray::distanceToLine(const Position3D & p1, const Position3D & e1) const
{
// https://en.wikipedia.org/wiki/Skew_lines
const auto diff = p1 - e1;
@@ -25,10 +25,10 @@ Ray::distanceToLine(const glm::vec3 & p1, const glm::vec3 & e1) const
}
bool
-Ray::passesCloseToEdges(const std::span<const glm::vec3> positions, float distance) const
+Ray::passesCloseToEdges(const std::span<const Position3D> positions, float distance) const
{
return std::adjacent_find(positions.begin(), positions.end(),
- [this, distance](const glm::vec3 & a, const glm::vec3 & b) {
+ [this, distance](const Position3D & a, const Position3D & b) {
return distanceToLine(a, b) <= distance;
})
!= positions.end();
diff --git a/lib/ray.h b/lib/ray.h
index 9bf47af..bc70c74 100644
--- a/lib/ray.h
+++ b/lib/ray.h
@@ -1,17 +1,20 @@
#pragma once
+#include "config/types.h"
#include <glm/glm.hpp>
#include <span>
class Ray {
public:
- Ray(glm::vec3 start, glm::vec3 direction) : start {start}, direction {direction} { }
+#ifndef __cpp_aggregate_paren_init
+ Ray(Position3D start, Direction3D direction) : start {start}, direction {direction} { }
+#endif
- static Ray fromPoints(glm::vec3, glm::vec3);
+ static Ray fromPoints(Position3D, Position3D);
- glm::vec3 start;
- glm::vec3 direction;
+ Position3D start;
+ Direction3D direction;
- float distanceToLine(const glm::vec3 & a, const glm::vec3 & b) const;
- bool passesCloseToEdges(const std::span<const glm::vec3> positions, float distance) const;
+ [[nodiscard]] float distanceToLine(const Position3D & a, const Position3D & b) const;
+ [[nodiscard]] bool passesCloseToEdges(const std::span<const Position3D> positions, float distance) const;
};
diff --git a/lib/resource.h b/lib/resource.h
index 37dd657..9af3632 100644
--- a/lib/resource.h
+++ b/lib/resource.h
@@ -16,5 +16,6 @@ public:
Resource::setBasePath(RESDIR);
}
};
+
BOOST_GLOBAL_FIXTURE(SetResourcePath);
#endif
diff --git a/lib/saxParse-persistence.h b/lib/saxParse-persistence.h
index 6043b25..bd5db57 100644
--- a/lib/saxParse-persistence.h
+++ b/lib/saxParse-persistence.h
@@ -10,6 +10,7 @@ namespace Persistence {
private:
template<typename T> struct Root : public Persistable {
T t {};
+
bool
persist(PersistenceStore & store)
{
diff --git a/lib/stdTypeDefs.h b/lib/stdTypeDefs.h
index 317cdb3..beab630 100644
--- a/lib/stdTypeDefs.h
+++ b/lib/stdTypeDefs.h
@@ -6,18 +6,22 @@
template<typename T> struct AnyPtr {
// cppcheck-suppress noExplicitConstructor
AnyPtr(T * p) : ptr {p} { }
+
// cppcheck-suppress noExplicitConstructor
template<typename S> AnyPtr(const S & p) : ptr {p.get()} { }
+
auto
get() const
{
return ptr;
}
+
auto
operator->() const
{
return ptr;
}
+
auto &
operator*() const
{
diff --git a/lib/unicode.h b/lib/unicode.h
index f69c43c..bc491f3 100644
--- a/lib/unicode.h
+++ b/lib/unicode.h
@@ -50,6 +50,7 @@ struct utf8_string_view {
constexpr utf8_string_view(const Str & str) : begin_ {str.data()}, end_ {str.data() + str.length()}
{
}
+
// cppcheck-suppress noExplicitConstructor; NOLINTNEXTLINE(hicpp-explicit-conversions)
constexpr utf8_string_view(const char * const str) : utf8_string_view {std::string_view {str}} { }
@@ -70,6 +71,7 @@ struct utf8_string_view {
private:
const char *begin_, *end_;
};
+
template<> struct std::iterator_traits<utf8_string_view::iter> {
using difference_type = size_t;
using value_type = uint32_t;
diff --git a/lib/worker.h b/lib/worker.h
index 0d15ca2..95bb4ec 100644
--- a/lib/worker.h
+++ b/lib/worker.h
@@ -16,6 +16,7 @@ public:
class WorkItem {
protected:
WorkItem(Worker * worker) : worker {worker} { }
+
virtual ~WorkItem() = default;
NO_MOVE(WorkItem);
NO_COPY(WorkItem);
@@ -25,6 +26,7 @@ public:
{
worker->assist();
}
+
Worker * worker;
public:
@@ -57,6 +59,7 @@ public:
{
return instance.addWorkImpl(std::forward<Params>(params)...);
}
+
template<typename T> using WorkPtrT = std::shared_ptr<WorkItemT<T>>;
private: