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authorDan Goodliffe <dan@randomdan.homeip.net>2023-11-26 13:51:33 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-11-26 14:14:13 +0000
commit7fba471728f2216d7e3b7900297fc3b3531e286c (patch)
tree5caef3b2efc23aefccb215ec9005cd8e7d2e91b8 /lib/location.h
parentFix todo for handling a terrain walk from outside the mesh (diff)
parentModel positions as integers (diff)
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Merge branch 'ints' into terrain
Conflicts fix, compiles, some test failures remain. Trees not added, possibility of OM invalid handle assertion failures, normals broken due to integer overflow in Newell's method.
Diffstat (limited to 'lib/location.h')
-rw-r--r--lib/location.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/lib/location.h b/lib/location.h
index 078f5d3..8570fc2 100644
--- a/lib/location.h
+++ b/lib/location.h
@@ -1,14 +1,16 @@
#pragma once
+#include "config/types.h"
#include <glm/mat4x4.hpp>
-#include <glm/vec3.hpp>
class Location {
public:
- explicit Location(glm::vec3 pos = {}, glm::vec3 rot = {}) : pos {pos}, rot {rot} { }
+#ifndef __cpp_aggregate_paren_init
+ explicit Location(GlobalPosition3D pos = {}, Rotation3D rot = {}) : pos {pos}, rot {rot} { }
+#endif
- glm::mat4 getTransform() const;
+ [[nodiscard]] glm::mat4 getRotationTransform() const;
- glm::vec3 pos;
- glm::vec3 rot;
+ GlobalPosition3D pos;
+ Rotation3D rot;
};