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authorDan Goodliffe <dan@randomdan.homeip.net>2026-02-28 18:53:50 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2026-02-28 21:08:47 +0000
commitd2c14b8de4f453b49b70d6b6591223b31d7084fd (patch)
treec1c9ef0858b7877439e32dfbcfcd7840a1d649fc /lib/glArrays.cpp
parentBillboard foliage (diff)
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Refactor glArrays to better expose underlying types
Current they're all glNamed, but this can be sub-classed for specific things, e.g. glTexture.
Diffstat (limited to 'lib/glArrays.cpp')
-rw-r--r--lib/glArrays.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/lib/glArrays.cpp b/lib/glArrays.cpp
index 7c5b2ea..cb12f91 100644
--- a/lib/glArrays.cpp
+++ b/lib/glArrays.cpp
@@ -1,13 +1,6 @@
#include "glArrays.h"
#include <type_traits>
-// Base
-static_assert(!std::is_default_constructible_v<glArraysBase<1>>);
-static_assert(!std::is_copy_constructible_v<glArraysBase<1>>);
-static_assert(!std::is_copy_assignable_v<glArraysBase<1>>);
-static_assert(std::is_nothrow_move_constructible_v<glArraysBase<1>>);
-static_assert(std::is_nothrow_move_assignable_v<glArraysBase<1>>);
-
// Specialisations (glBuffer is an example of the typedef)
static_assert(std::is_nothrow_default_constructible_v<glBuffer>);
static_assert(!std::is_trivially_default_constructible_v<glBuffer>);