From d2c14b8de4f453b49b70d6b6591223b31d7084fd Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 28 Feb 2026 18:53:50 +0000 Subject: Refactor glArrays to better expose underlying types Current they're all glNamed, but this can be sub-classed for specific things, e.g. glTexture. --- lib/glArrays.cpp | 7 ------- 1 file changed, 7 deletions(-) (limited to 'lib/glArrays.cpp') diff --git a/lib/glArrays.cpp b/lib/glArrays.cpp index 7c5b2ea..cb12f91 100644 --- a/lib/glArrays.cpp +++ b/lib/glArrays.cpp @@ -1,13 +1,6 @@ #include "glArrays.h" #include -// Base -static_assert(!std::is_default_constructible_v>); -static_assert(!std::is_copy_constructible_v>); -static_assert(!std::is_copy_assignable_v>); -static_assert(std::is_nothrow_move_constructible_v>); -static_assert(std::is_nothrow_move_assignable_v>); - // Specialisations (glBuffer is an example of the typedef) static_assert(std::is_nothrow_default_constructible_v); static_assert(!std::is_trivially_default_constructible_v); -- cgit v1.3